| Package | flash.events | 
| Class | public class MouseEvent | 
| Inheritance | MouseEvent  Event  Object | 
| Subclasses | AutomationDragEvent, ChartEvent, ChartItemEvent, DragEvent, FlexMouseEvent, GridEvent, LegendMouseEvent, ListEvent, MosaicDragEvent, NativeDragEvent, ScreenMouseEvent | 
| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
When nested nodes are involved, mouse events target the deepest possible nested node that 
 is visible in the display list. This node is called the target node. To have a 
 target node's ancestor receive notification of a mouse event, use 
 EventDispatcher.addEventListener() on the ancestor node with the 
 type parameter set to the specific mouse event you want to detect.
More examples
Dragging Sprites around the stage
Customizing the mouse cursor
Mouse input example: WordSearch
Learn more
| Property | Defined By | ||
|---|---|---|---|
| altKey : Boolean 
    Indicates whether the Alt key is active (true) or inactive (false). | MouseEvent | ||
|  | bubbles : Boolean [read-only] 
	Indicates whether an event is a bubbling event. | Event | |
| buttonDown : Boolean 
    Indicates whether the primary mouse button is pressed (true) or not (false). | MouseEvent | ||
|  | cancelable : Boolean [read-only] 
	Indicates whether the behavior associated with the event can be prevented. | Event | |
| clickCount : int [read-only] 
        Indicates whether or not the mouse down event is part of a multi-click sequence. | MouseEvent | ||
| commandKey : Boolean 
        Indicates whether the command key is activated (Mac only.) 
        
        The value of property commandKey
        will have the same value as property ctrlKey on the Mac. | MouseEvent | ||
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
| controlKey : Boolean 
        Indicates whether the Control key is activated on Mac and whether the Ctrl key is activated on Windows or Linux. | MouseEvent | ||
| ctrlKey : Boolean 
    On Windows or Linux, indicates whether the Ctrl key is active (true) or inactive (false). | MouseEvent | ||
|  | currentTarget : Object [read-only] 
	The object that is actively processing the Event object with an event listener. | Event | |
| delta : int 
    Indicates how many lines should be scrolled for each unit the user rotates the 
    mouse wheel. | MouseEvent | ||
|  | eventPhase : uint [read-only] 
	The current phase in the event flow. | Event | |
| isRelatedObjectInaccessible : Boolean 
     If true, the relatedObject property is set to null for 
     reasons related to security sandboxes. | MouseEvent | ||
| localX : Number 
     When mouse locking is disabled, the horizontal coordinate at which the event occurred relative to the containing sprite. | MouseEvent | ||
| localY : Number 
     When mouse locking is disabled, the vertical coordinate at which the event occurred relative to the containing sprite. | MouseEvent | ||
| movementX : Number 
     When mouse locking is enabled, the change in mouse position 
     in the X direction since the last mouse event. | MouseEvent | ||
| movementY : Number 
     When mouse locking is enabled, the change in mouse position 
     in the Y direction since the last mouse event. | MouseEvent | ||
| relatedObject : InteractiveObject 
    A reference to a display list object that is related to the event. | MouseEvent | ||
| shiftKey : Boolean 
    Indicates whether the Shift key is active (true) or inactive 
    (false). | MouseEvent | ||
| stageX : Number [read-only] 
    The horizontal coordinate at which the event occurred in global Stage coordinates. | MouseEvent | ||
| stageY : Number [read-only] 
    The vertical coordinate at which the event occurred in global Stage coordinates. | MouseEvent | ||
|  | target : Object [read-only] 
	The event target. | Event | |
|  | type : String [read-only] 
	The type of event. | Event | |
| Method | Defined By | ||
|---|---|---|---|
| MouseEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, localX:Number = NaN, localY:Number = NaN, relatedObject:InteractiveObject = null, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, buttonDown:Boolean = false, delta:int = 0, commandKey:Boolean = false, controlKey:Boolean = false, clickCount:int = 0) 
     Creates an Event object that contains information about mouse events. | MouseEvent | ||
| [override] 
    Creates a copy of the MouseEvent object and sets the value of each property to match that of the original. | MouseEvent | ||
|  | 
	 A utility function for implementing the toString() method in custom 
	 ActionScript 3.0 Event classes. | Event | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
	Checks whether the preventDefault() method has been called on the event. | Event | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
	Cancels an event's default behavior if that behavior can be canceled. | Event | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
	Prevents processing of any event listeners in the current node and any subsequent nodes in 
	the event flow. | Event | |
|  | 
	Prevents processing of any event listeners in nodes subsequent to the current node in the 
	event flow. | Event | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
| [override] 
    Returns a string that contains all the properties of the MouseEvent object. | MouseEvent | ||
| 
    Instructs Flash Player or Adobe AIR to render after processing of this event completes, if the display list has been modified. | MouseEvent | ||
|  | 
	 Returns the primitive value of the specified object. | Object | |
| Constant | Defined By | ||
|---|---|---|---|
| CLICK : String = "click" [static] 
    Defines the value of the type property of a click event object. | MouseEvent | ||
| CONTEXT_MENU : String = "contextMenu" [static] 
    The MouseEvent.CONTEXT_MENU constant defines the value of the 
    type property of a contextMenu event object. | MouseEvent | ||
| DOUBLE_CLICK : String = "doubleClick" [static] 
    Defines the value of the type property of a doubleClick event object. | MouseEvent | ||
| MIDDLE_CLICK : String = "middleClick" [static] 
    Defines the value of the type property of a middleClick event object. | MouseEvent | ||
| MIDDLE_MOUSE_DOWN : String = "middleMouseDown" [static] 
    Defines the value of the type property of a middleMouseDown event object. | MouseEvent | ||
| MIDDLE_MOUSE_UP : String = "middleMouseUp" [static] 
    Defines the value of the type property of a middleMouseUp event object. | MouseEvent | ||
| MOUSE_DOWN : String = "mouseDown" [static] 
    Defines the value of the type property of a mouseDown event object. | MouseEvent | ||
| MOUSE_MOVE : String = "mouseMove" [static] 
    Defines the value of the type property of a mouseMove event object. | MouseEvent | ||
| MOUSE_OUT : String = "mouseOut" [static] 
    Defines the value of the type property of a mouseOut event object. | MouseEvent | ||
| MOUSE_OVER : String = "mouseOver" [static] 
    Defines the value of the type property of a mouseOver event object. | MouseEvent | ||
| MOUSE_UP : String = "mouseUp" [static] 
    Defines the value of the type property of a mouseUp event object. | MouseEvent | ||
| MOUSE_WHEEL : String = "mouseWheel" [static] 
    Defines the value of the type property of a mouseWheel event object. | MouseEvent | ||
| RELEASE_OUTSIDE : String = "releaseOutside" [static] 
    Defines the value of the type property of a releaseOutside event object. | MouseEvent | ||
| RIGHT_CLICK : String = "rightClick" [static] 
    Defines the value of the type property of a rightClick event object. | MouseEvent | ||
| RIGHT_MOUSE_DOWN : String = "rightMouseDown" [static] 
    Defines the value of the type property of a rightMouseDown event object. | MouseEvent | ||
| RIGHT_MOUSE_UP : String = "rightMouseUp" [static] 
    Defines the value of the type property of a rightMouseUp event object. | MouseEvent | ||
| ROLL_OUT : String = "rollOut" [static] 
    Defines the value of the type property of a rollOut event object. | MouseEvent | ||
| ROLL_OVER : String = "rollOver" [static] 
    Defines the value of the type property of a rollOver event object. | MouseEvent | ||
| altKey | property | 
altKey:Boolean| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Indicates whether the Alt key is active (true) or inactive (false).
    Supported for Windows only. On other operating systems, this property is always set to false.
    
    
Implementation
    public function get altKey():Boolean    public function set altKey(value:Boolean):void| buttonDown | property | 
| clickCount | property | 
clickCount:int  [read-only] | Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Lite 4 | 
        Indicates whether or not the mouse down event is part of a multi-click sequence.
        This parameter will be zero for all mouse events other than MouseEvent.mouseDown,
        MouseEvent.mouseUp, MouseEvent.middleMouseDown, MouseEvent.middleMouseUp,
        MouseEvent.rightMouseDown, and MouseEvent.rightMouseUp. Listening
        for single clicks, double clicks, or any multi-click sequence is possible with the clickCount parameter.
        
        For example, an initial MouseEvent.mouseDown and MouseEvent.mouseUp will have a
        clickCount of 1, and the second MouseEvent.mouseDown and MouseEvent.mouseUp
        in a double-click sequence will have a
        clickCount of 2. If the mouse moves sufficiently or the multi-click sequence is
        interrupted for some reason, then the next MouseEvent.mouseDown will have a clickCount of 1.
        
        The doubleClick event will continue to fire as expected.
        
        
Implementation
    public function get clickCount():int| commandKey | property | 
commandKey:Boolean| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Lite 4 | 
Indicates whether the command key is activated (Mac only.)
The value of property commandKey
        will have the same value as property ctrlKey on the Mac. 
        Always false on Windows or Linux.
Implementation
    public function get commandKey():Boolean    public function set commandKey(value:Boolean):void| controlKey | property | 
controlKey:Boolean| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Lite 4 | 
Indicates whether the Control key is activated on Mac and whether the Ctrl key is activated on Windows or Linux.
Implementation
    public function get controlKey():Boolean    public function set controlKey(value:Boolean):void| ctrlKey | property | 
ctrlKey:Boolean| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    On Windows or Linux, indicates whether the Ctrl key is active (true) or inactive (false).
    On Macintosh, indicates whether either the Control key or the Command key is activated.
    
    
Implementation
    public function get ctrlKey():Boolean    public function set ctrlKey(value:Boolean):void| delta | property | 
delta:int| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Indicates how many lines should be scrolled for each unit the user rotates the 
    mouse wheel. A positive delta value indicates an upward scroll; a negative 
    value indicates a downward scroll. Typical values are 1 to 3, but faster 
    rotation may produce larger values. This setting depends on the device 
    and operating system and is usually configurable by the user. This 
    property applies only to the MouseEvent.mouseWheel event.
    
    
Implementation
    public function get delta():int    public function set delta(value:int):void| isRelatedObjectInaccessible | property | 
isRelatedObjectInaccessible:Boolean| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 10, Flash Lite 4 | 
     If true, the relatedObject property is set to null for 
     reasons related to security sandboxes.  If the nominal value of relatedObject is a reference to a
     DisplayObject in another sandbox, relatedObject is set to
     null unless there is permission in both directions across this sandbox boundary.  Permission is
     established by calling Security.allowDomain() from a SWF file, or by providing
     a policy file from the server of an image file, and setting the LoaderContext.checkPolicyFile
     property when loading the image.
     
     
Implementation
    public function get isRelatedObjectInaccessible():Boolean    public function set isRelatedObjectInaccessible(value:Boolean):voidRelated API Elements
| localX | property | 
localX:Number| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
     When mouse locking is disabled, the horizontal coordinate at which the event occurred relative to the containing sprite.
     Disable mouse locking by setting Stage.mouseLock to false.
    
     
When mouse locking is enabled, localX and localY are 0.
     Use movementX and movementY to determine the changes to mouse position
     when mouse locking is enabled.
Implementation
    public function get localX():Number    public function set localX(value:Number):voidRelated API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this property.
| localY | property | 
localY:Number| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
     When mouse locking is disabled, the vertical coordinate at which the event occurred relative to the containing sprite.
     Disable mouse locking by setting Stage.mouseLock to false.
    
     
When mouse locking is enabled, localX and localY are 0.
     Use movementX and movementY to determine the changes to mouse position
     when mouse locking is enabled.
Implementation
    public function get localY():Number    public function set localY(value:Number):voidRelated API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this property.
| movementX | property | 
movementX:Number| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 11.2, AIR 3.2 | 
     When mouse locking is enabled, the change in mouse position 
     in the X direction since the last mouse event. 
     Enable mouse locking by setting Stage.mouseLock to true.
    
     
When mouse locking is enabled:
- localXand- localYcontain 0.
- movementXand- movementYcontain delta values.
- movementXand- movementYare never transformed based on stage transformation. That means they always remain in screen coordinates.
movementX and movementY are 0 when 
     Stage.mouseLock is false.
Implementation
    public function get movementX():Number    public function set movementX(value:Number):voidRelated API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this property.
| movementY | property | 
movementY:Number| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 11.2, AIR 3.2 | 
     When mouse locking is enabled, the change in mouse position 
     in the Y direction since the last mouse event. 
     Enable mouse locking by setting Stage.mouseLock to true.
    
     
When mouse locking is enabled:
- localXand- localYcontain 0.
- movementXand- movementYcontain delta values.
- movementXand- movementYare never transformed based on stage transformation. That means they always remain in screen coordinates.
movementX and movementY are 0 when 
     Stage.mouseLock is false.
Implementation
    public function get movementY():Number    public function set movementY(value:Number):voidRelated API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this property.
| relatedObject | property | 
relatedObject:InteractiveObject| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    A reference to a display list object that is related to the event. For example, when a mouseOut event occurs, 
    relatedObject represents the display list object to which the pointing device now points. 
    This property applies to the mouseOut, mouseOver, rollOut, and rollOver events.
      
The value of this property can be null in two circumstances: if there no related object, 
      or there is a related object, but it is in a security sandbox to which you don't have access.
      Use the isRelatedObjectInaccessible() property to determine which of these reasons applies.
Implementation
    public function get relatedObject():InteractiveObject    public function set relatedObject(value:InteractiveObject):voidRelated API Elements
| shiftKey | property | 
| stageX | property | 
stageX:Number  [read-only] | Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    The horizontal coordinate at which the event occurred in global Stage coordinates.  
    This property is calculated when the localX property is set.
    
    
Implementation
    public function get stageX():NumberExample
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this property.
| stageY | property | 
stageY:Number  [read-only] | Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    The vertical coordinate at which the event occurred in global Stage coordinates. 
    This property is calculated when the localY property is set.
    
    
Implementation
    public function get stageY():NumberExample
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this property.
| MouseEvent | () | Constructor | 
public function MouseEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, localX:Number = NaN, localY:Number = NaN, relatedObject:InteractiveObject = null, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, buttonDown:Boolean = false, delta:int = 0, commandKey:Boolean = false, controlKey:Boolean = false, clickCount:int = 0)| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
Creates an Event object that contains information about mouse events. Event objects are passed as parameters to event listeners.
Parameters| type:String—  The type of the event. Possible values are:MouseEvent.CLICK,MouseEvent.DOUBLE_CLICK,MouseEvent.MOUSE_DOWN,MouseEvent.MOUSE_MOVE,MouseEvent.MOUSE_OUT,MouseEvent.MOUSE_OVER,MouseEvent.MOUSE_UP,MouseEvent.MIDDLE_CLICK,MouseEvent.MIDDLE_MOUSE_DOWN,MouseEvent.MIDDLE_MOUSE_UP,MouseEvent.RIGHT_CLICK,MouseEvent.RIGHT_MOUSE_DOWN,MouseEvent.RIGHT_MOUSE_UP,MouseEvent.MOUSE_WHEEL,MouseEvent.ROLL_OUT, andMouseEvent.ROLL_OVER. | |
| bubbles:Boolean(default =true)—  Determines whether the Event object participates in the bubbling phase of the event flow. | |
| cancelable:Boolean(default =false)— Determines whether the Event object can be canceled. | |
| localX:Number(default =NaN)— The horizontal coordinate at which the event occurred relative to the containing sprite. | |
| localY:Number(default =NaN)— The vertical coordinate at which the event occurred relative to the containing sprite. | |
| relatedObject:InteractiveObject(default =null)— The complementary InteractiveObject instance that is affected by the event. For example, when amouseOutevent occurs,relatedObjectrepresents the display list object to which the pointing device now points. | |
| ctrlKey:Boolean(default =false)— On Windows or Linux, indicates whether the Ctrl key is activated. On Mac, indicates whether either the Ctrl key or the Command key is activated. | |
| altKey:Boolean(default =false)— Indicates whether the Alt key is activated (Windows or Linux only). | |
| shiftKey:Boolean(default =false)— Indicates whether the Shift key is activated. | |
| buttonDown:Boolean(default =false)— Indicates whether the primary mouse button is pressed. | |
| delta:int(default =0)— Indicates how many lines should be scrolled for each unit the user rotates the mouse wheel. A positive delta value indicates an upward scroll; a negative value indicates a downward scroll. Typical values are 1 to 3, but faster rotation may produce larger values. This parameter is used only for theMouseEvent.mouseWheelevent. | |
| commandKey:Boolean(default =false)— (AIR only) Indicates whether the Command key is activated (Mac only). This parameter is used only for theMouseEvent.click,MouseEvent.mouseDown,MouseEvent.mouseUp,MouseEvent.middleClick,MouseEvent.middleMouseDown,MouseEvent.middleMouseUp,MouseEvent.rightClick,MouseEvent.rightMouseDown,MouseEvent.rightMouseUp, 
    andMouseEvent.doubleClickevents. This parameter is for Adobe AIR only; do not set it for Flash Player content. | |
| controlKey:Boolean(default =false)— (AIR only) Indicates whether the Control or Ctrl key is activated. This parameter is used only for theMouseEvent.click,MouseEvent.mouseDown,MouseEvent.mouseUp,MouseEvent.middleClick,MouseEvent.middleMouseDown,MouseEvent.middleMouseUp,MouseEvent.rightClick,MouseEvent.rightMouseDown,MouseEvent.rightMouseUp, 
    andMouseEvent.doubleClickevents. This parameter is for Adobe AIR only; do not set it for Flash Player content. | |
| clickCount:int(default =0)— (AIR only) Indicates whether or not the mouse event is part of a multi-click sequence. This parameter will be zero for all mouse events other thanMouseEvent.mouseDown,MouseEvent.mouseUp,MouseEvent.middleMouseDown,MouseEvent.middleMouseUp,MouseEvent.rightMouseDownandMouseEvent.rightMouseUp. Listening for single clicks, double clicks, or any multi-click sequence 
    is possible with theclickCountparameter. This parameter is for Adobe AIR only; do not set it for Flash Player content. | 
| clone | () | method | 
override public function clone():Event| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
Creates a copy of the MouseEvent object and sets the value of each property to match that of the original.
Returns| Event— A new MouseEvent object with property values that match those of the original. | 
| toString | () | method | 
override public function toString():String| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
Returns a string that contains all the properties of the MouseEvent object. The string is in the following format:
[MouseEvent type=value bubbles=value cancelable=value ... delta=value]
| String— A string that contains all the properties of the MouseEvent object. | 
| updateAfterEvent | () | method | 
 public function updateAfterEvent():void| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9 | 
Instructs Flash Player or Adobe AIR to render after processing of this event completes, if the display list has been modified.
| CLICK | Constant | 
public static const CLICK:String = "click"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a click event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | For click events, this value is always false. | 
| cancelable | false; there is no default behavior to cancel. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| CONTEXT_MENU | Constant | 
public static const CONTEXT_MENU:String = "contextMenu"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Lite 4 | 
    The MouseEvent.CONTEXT_MENU constant defines the value of the 
    type property of a contextMenu event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the right mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
| DOUBLE_CLICK | Constant | 
public static const DOUBLE_CLICK:String = "doubleClick"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a doubleClick event object. The doubleClickEnabled property 
    must be true for an object to generate the doubleClick event.
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | For double-click events, this value is always false. | 
| cancelable | false; there is no default behavior to cancel. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| MIDDLE_CLICK | Constant | 
public static const MIDDLE_CLICK:String = "middleClick"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 11.2, Flash Lite 4 | 
    Defines the value of the type property of a middleClick event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | For middle-click events, this property is always false. | 
| cancelable | false; there is no default behavior to cancel. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| MIDDLE_MOUSE_DOWN | Constant | 
public static const MIDDLE_MOUSE_DOWN:String = "middleMouseDown"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 11.2, Flash Lite 4 | 
    Defines the value of the type property of a middleMouseDown event object. 
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the middle mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| MIDDLE_MOUSE_UP | Constant | 
public static const MIDDLE_MOUSE_UP:String = "middleMouseUp"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 11.2, Flash Lite 4 | 
    Defines the value of the type property of a middleMouseUp event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the middle mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| MOUSE_DOWN | Constant | 
public static const MOUSE_DOWN:String = "mouseDown"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a mouseDown event object. 
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows and Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this constant.
| MOUSE_MOVE | Constant | 
public static const MOUSE_MOVE:String = "mouseMove"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a mouseMove event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
Example ( How to use this example )
In the constructor, a rectangle innerRect Sprite object is created 
 and the line style is set to green. The line style for drawing on the 
 MouseEvent_MOUSE_MOVEExample Sprite container is set to red. Separate event 
 listeners for the MouseEvent.MOUSE_UP and MouseEvent.MOUSE_DOWN 
 events are added for the application's main Sprite object and innerRect 
 Sprite object. In both cases, the mouse down event listener methods move the current drawing 
 position to the mouse pointer's location and add a listener for the MouseEvent.MOUSE_MOVE 
 event. When the mouse pointer is moved, the invoked event listener methods follows the pointer and draw 
 a line using the graphics.LineTo() method. (Note: The innerRect 
 Sprite object obscures the red lines of the main Sprite object that are drawn behind the rectangle.) 
 When the MouseEvent.MOUSE_UP event occurs, the listener for the MOUSE_MOVE 
 event is removed and drawing is stopped.
package {
    import flash.display.Sprite;
    import flash.display.Graphics;
    import flash.events.MouseEvent;
    public class MouseEvent_MOUSE_MOVEExample extends Sprite {
        private var innerRect:Sprite = new Sprite();
        
        public function MouseEvent_MOUSE_MOVEExample() {
            graphics.lineStyle(3, 0xFF0000, 1);
            stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
            stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
            innerRect.graphics.lineStyle(1, 0x00FF00, 1);
            innerRect.graphics.beginFill(0xFFFFFF);
            innerRect.graphics.drawRect(10, 10, 200, 200);
            innerRect.graphics.endFill();
            innerRect.addEventListener(MouseEvent.MOUSE_DOWN, innerRectMouseDownHandler);
            innerRect.addEventListener(MouseEvent.MOUSE_UP, innerRectMouseUpHandler);
            addChild(innerRect);
        }
        private function mouseDownHandler(event:MouseEvent):void {
            graphics.moveTo(event.stageX, event.stageY);
            stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
        }
    
        private function mouseMoveHandler(event:MouseEvent):void {
            graphics.lineTo(event.stageX, event.stageY);
        }    
    
        private function mouseUpHandler(event:MouseEvent):void {
            stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
        }
        private function innerRectMouseDownHandler(event:MouseEvent):void {
            innerRect.graphics.moveTo(event.localX, event.localY);
            innerRect.addEventListener(MouseEvent.MOUSE_MOVE, innerRectMouseMoveHandler);
        }
    
        private function innerRectMouseMoveHandler(event:MouseEvent):void {
            innerRect.graphics.lineTo(event.localX, event.localY);
        }    
    
        private function innerRectMouseUpHandler(event:MouseEvent):void {
            innerRect.removeEventListener(MouseEvent.MOUSE_MOVE, innerRectMouseMoveHandler);
        }
    }
}
| MOUSE_OUT | Constant | 
public static const MOUSE_OUT:String = "mouseOut"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a mouseOut event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| relatedObject | The display list object to which the pointing device now points. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| MOUSE_OVER | Constant | 
public static const MOUSE_OVER:String = "mouseOver"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a mouseOver event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| relatedObject | The display list object to which the pointing device was pointing. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| MOUSE_UP | Constant | 
public static const MOUSE_UP:String = "mouseUp"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a mouseUp event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this constant.
| MOUSE_WHEEL | Constant | 
public static const MOUSE_WHEEL:String = "mouseWheel"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9 | 
    Defines the value of the type property of a mouseWheel event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| delta | The number of lines that that each notch on the mouse wheel represents. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| RELEASE_OUTSIDE | Constant | 
public static const RELEASE_OUTSIDE:String = "releaseOutside"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 3.3, Flash Player 11.3 | 
    Defines the value of the type property of a releaseOutside event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | false | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject which pointing device button is pressed over previously and out from the instance and released.
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
Example
How to use this example
Please see the MOUSE_MOVE constant's example for an illustration of how to use this constant.
| RIGHT_CLICK | Constant | 
public static const RIGHT_CLICK:String = "rightClick"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 11.2, Flash Lite 4 | 
    Defines the value of the type property of a rightClick event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | For right-click events, this property is always false. | 
| cancelable | false; there is no default behavior to cancel. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| RIGHT_MOUSE_DOWN | Constant | 
public static const RIGHT_MOUSE_DOWN:String = "rightMouseDown"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 11.2, Flash Lite 4 | 
    Defines the value of the type property of a rightMouseDown event object. 
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | For right-click events, this property is always true. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| RIGHT_MOUSE_UP | Constant | 
public static const RIGHT_MOUSE_UP:String = "rightMouseUp"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 11.2, Flash Lite 4 | 
    Defines the value of the type property of a rightMouseUp event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | true | 
| buttonDown | trueif the right mouse button is pressed;falseotherwise. | 
| cancelable | false; the default behavior cannot be canceled. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| clickCount | Count of the number of mouse clicks to indicate whether the event is part of a multi-click sequence. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| ROLL_OUT | Constant | 
public static const ROLL_OUT:String = "rollOut"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a rollOut event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | false | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; there is no default behavior to cancel. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| relatedObject | The display list object to which the pointing device now points. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
| ROLL_OVER | Constant | 
public static const ROLL_OVER:String = "rollOver"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Lite 4 | 
    Defines the value of the type property of a rollOver event object. 
    
    
This event has the following properties:
| Property | Value | 
|---|---|
| altKey | trueif the Alt key is active (Windows). | 
| bubbles | false | 
| buttonDown | trueif the primary mouse button is pressed;falseotherwise. | 
| cancelable | false; there is no default behavior to cancel. | 
| commandKey | trueon the Mac if the Command key is active;falseif it is inactive. Alwaysfalseon Windows. | 
| controlKey | trueif the Ctrl or Control key is active;falseif it is inactive. | 
| ctrlKey | trueon Windows or Linux if the Ctrl key is active.trueon Mac if either the Ctrl key or the Command key is active. Otherwise,false. | 
| currentTarget | The object that is actively processing the Event object with an event listener. | 
| relatedObject | The display list object to which the pointing device was pointing. | 
| localX | The horizontal coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| localY | The vertical coordinate at which the event occurred relative to the containing sprite, if mouse locking is disabled. | 
| movementX | The change in horizontal coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| movementY | The change in vertical coordinates of the mouse position since the last mouse event, if mouse locking is enabled. | 
| shiftKey | trueif the Shift key is active;falseif it is inactive. | 
| stageX | The horizontal coordinate at which the event occurred in global stage coordinates. | 
| stageY | The vertical coordinate at which the event occurred in global stage coordinates. | 
| target | The InteractiveObject instance under the pointing device. 
    The targetis not always the object in the display list 
    that registered the event listener. Use thecurrentTargetproperty to access the object in the display list that is currently processing the event. | 
Related API Elements
MouseEventExample and 
 ChildSprite classes to show how mouse events are dispatched using a simple image.
 This example carries out the following tasks:
 - The example declares properties for the size (100 x 100 pixels) and the background color (orange) for later use in drawing the square.
- The constructor creates a new ChildSprite object child. Its constructor first draws an orange 100 x 100 pixel square at coordinates (0,0) by calling itsdraw()method and then adds seven event listeners/subscribers.- click/- clickHandler(): Dispatched when the user single-clicks with the left mouse button over the square.
- doubleClick/- doubleClickHandler(): Dispatched when the user double-clicks the left mouse button over the square.
- mouseDown/- mouseDownHandler(): When the ChildSprite object (the orange square) is clicked, a- trace()message is printed to the screen, and then- ChildSprite.draw()is called, which draws a dark yellow square in place of the light blue one drawn in- mouseOverHandler(). The- mouseDownHandler()method also adds a- mouseMoveevent listener and the- mouseMoveHandler()subscriber (described below), which processes the mouse moves. Then the- startDrag()method is called, which allows the Sprite object to be dragged.
- mouseOut/- mouseOutHandler(): Dispatched whenever the pointer leaves the square area. The- draw()method is called to return the square to its normal size and color.
- mouseOver/- mouseOverHandler(): Dispatched when the mouse pointer is over the square. This method redraws the square so that it is larger and its background color is dark yellow.
- mouseUp/- mouseUpHandler(): When the user releases the mouse button, the- mouseMoveevent listener is removed and- stopDragis called, which freezes the square in place.
- mouseMove/- mouseMoveHandler(): Called as part of the- mouseDownHandler()function, and dispatched when the user is pressing the left mouse button and dragging the square.
- mouseWheel/- mouseWheelHandler(): Dispatched when the user rotates the mouse wheel over the square.
 
- The ChildSprite instance childis then added to the display list by means ofaddChild(), which promptly draws the orange square.
Notes:
- The MouseEventExampleclass should be the document root.
- Some of the event methods listed above declare a local variable sprite, which is assigned the cast ofevent.targetto type Sprite.
package {
    import flash.display.Sprite;
    public class MouseEventExample extends Sprite {
        private var size:uint = 100;
        private var bgColor:uint = 0xFFCC00;
        public function MouseEventExample() {
            var child:ChildSprite = new ChildSprite();
            addChild(child);
        }
    }
}
import flash.display.Sprite;
import flash.events.MouseEvent;
class ChildSprite extends Sprite {
    private var size:uint = 50;
    private var overSize:uint = 60;
    private var backgroundColor:uint = 0xFFCC00;
    private var overColor:uint = 0xCCFF00;
    private var downColor:uint = 0x00CCFF;
    public function ChildSprite() {
        draw(size, size, backgroundColor);
            doubleClickEnabled = true;
        addEventListener(MouseEvent.CLICK, clickHandler);
        addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler);
        addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
        addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
        addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
        addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
        addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);
    }
    private function draw(w:uint, h:uint, bgColor:uint):void {
        graphics.clear();
        graphics.beginFill(bgColor);
        graphics.drawRect(0, 0, w, h);
        graphics.endFill();
    }
    private function clickHandler(event:MouseEvent):void {
        trace("clickHandler");
    }
    private function doubleClickHandler(event:MouseEvent):void {
        trace("doubleClickHandler");
    }
    private function mouseDownHandler(event:MouseEvent):void {
        trace("mouseDownHandler");
        draw(overSize, overSize, downColor);
        var sprite:Sprite = Sprite(event.target);
        sprite.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
        sprite.startDrag();
    }
    private function mouseMoveHandler(event:MouseEvent):void {
        trace("mouseMoveHandler");
        event.updateAfterEvent();
    }
    private function mouseOutHandler(event:MouseEvent):void {
        trace("mouseOutHandler");
        draw(size, size, backgroundColor);
    }
    private function mouseOverHandler(event:MouseEvent):void {
        trace("mouseOverHandler");
        draw(overSize, overSize, overColor);
    }
    private function mouseWheelHandler(event:MouseEvent):void {
        trace("mouseWheelHandler delta: " + event.delta);
    }
    private function mouseUpHandler(event:MouseEvent):void {
        trace("mouseUpHandler");
        var sprite:Sprite = Sprite(event.target);
        sprite.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
        sprite.stopDrag();
        draw(overSize, overSize, overColor);
    }
}
Thu Dec 4 2014, 05:50 PM -08:00