| Package | flash.events | 
| Class | public class ShaderEvent | 
| Inheritance | ShaderEvent    Event   Object | 
| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Related API Elements
| Property | Defined By | ||
|---|---|---|---|
| bitmapData : BitmapData 
		 The BitmapData object that was passed to the ShaderJob.start() method.  | ShaderEvent | ||
![]()  | bubbles : Boolean [read-only] 
	Indicates whether an event is a bubbling event.  | Event | |
| byteArray : ByteArray 
		 
		 The ByteArray object that was passed to the ShaderJob.start() method.  | ShaderEvent | ||
![]()  | cancelable : Boolean [read-only] 
	Indicates whether the behavior associated with the event can be prevented.  | Event | |
![]()  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance.  | Object | |
![]()  | currentTarget : Object [read-only] 
	The object that is actively processing the Event object with an event listener.  | Event | |
![]()  | eventPhase : uint [read-only] 
	The current phase in the event flow.  | Event | |
![]()  | target : Object [read-only] 
	The event target.  | Event | |
![]()  | type : String [read-only] 
	The type of event.  | Event | |
| vector : Vector.<Number> 
		 
         The Vector.<Number> object that was passed to the ShaderJob.start() method.  | ShaderEvent | ||
| Method | Defined By | ||
|---|---|---|---|
ShaderEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bitmap:BitmapData = null, array:ByteArray = null, vector:Vector.<Number> = null) 
		 Creates a ShaderEvent object to pass to event listeners.  | ShaderEvent | ||
[override] 
		 Creates a copy of the ShaderEvent object and sets the value of each property
		 to match that of the original.  | ShaderEvent | ||
![]()  | 
	 A utility function for implementing the toString() method in custom 
	 ActionScript 3.0 Event classes.  | Event | |
![]()  | 
	 Indicates whether an object has a specified property defined.  | Object | |
![]()  | 
	Checks whether the preventDefault() method has been called on the event.  | Event | |
![]()  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter.  | Object | |
![]()  | 
	Cancels an event's default behavior if that behavior can be canceled.  | Event | |
![]()  | 
	 Indicates whether the specified property exists and is enumerable.  | Object | |
![]()  | 
     Sets the availability of a dynamic property for loop operations.  | Object | |
![]()  | 
	Prevents processing of any event listeners in the current node and any subsequent nodes in 
	the event flow.  | Event | |
![]()  | 
	Prevents processing of any event listeners in nodes subsequent to the current node in the 
	event flow.  | Event | |
![]()  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions.  | Object | |
[override] 
		 Returns a string that contains all the properties of the ShaderEvent object.  | ShaderEvent | ||
![]()  | 
	 Returns the primitive value of the specified object.  | Object | |
| Constant | Defined By | ||
|---|---|---|---|
| COMPLETE : String = "complete" [static] 
		 Defines the value of the type property of a complete event object.  | ShaderEvent | ||
bitmapData | property | 
bitmapData:BitmapData| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
		 The BitmapData object that was passed to the ShaderJob.start() method. 
		 If a ByteArray or Vector.<Number> was passed to the start() method 
		 this property is null.
		 
		 
Implementation
    public function get bitmapData():BitmapData    public function set bitmapData(value:BitmapData):voidRelated API Elements
byteArray | property | 
byteArray:ByteArray| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
		 
		 The ByteArray object that was passed to the ShaderJob.start() method.
         If a BitmapData or Vector.<Number> object was passed to the start() method 
		 this property is null.
		 
		 
Implementation
    public function get byteArray():ByteArray    public function set byteArray(value:ByteArray):voidRelated API Elements
vector | property | 
vector:Vector.<Number>| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
		 
         The Vector.<Number> object that was passed to the ShaderJob.start() method. 
		 If a BitmapData or ByteArray object was passed to the start() method 
		 this property is null.
		 
		 
Implementation
    public function get vector():Vector.<Number>    public function set vector(value:Vector.<Number>):voidRelated API Elements
ShaderEvent | () | Constructor | 
public function ShaderEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bitmap:BitmapData = null, array:ByteArray = null, vector:Vector.<Number> = null)| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Creates a ShaderEvent object to pass to event listeners.
Parameterstype:String — The type of the event, available in the 
		               type property.
		 
		  | |
bubbles:Boolean (default = false) — Determines whether the Event object participates 
		          in the bubbling stage of the event flow. The default value 
		          is false.
		 
		  | |
cancelable:Boolean (default = false) — Determines whether the Event object can be 
		          canceled. The default value is false.
		 
		  | |
bitmap:BitmapData (default = null) — The BitmapData object containing the result of the 
		                 operation that finished (or null if 
		                 the target wasn't a BitmapData object).
		 
		  | |
array:ByteArray (default = null) — The ByteArray object containing the result of the 
		                operation that finished (or null if 
		                the target wasn't a ByteArray object).
		 
		  | |
vector:Vector.<Number> (default = null) — The Vector.<Number> instance containing the result of the 
		                 operation that finished (or null if 
		                 the target wasn't a Vector.<Number> instance).
		 
		  | 
clone | () | method | 
override public function clone():Event| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Creates a copy of the ShaderEvent object and sets the value of each property to match that of the original.
ReturnsEvent — A new ShaderEvent object with property values that match the values of
		 the original.
		 
		  | 
toString | () | method | 
override public function toString():String| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Returns a string that contains all the properties of the ShaderEvent object. The string is in the following format:
[ShaderEvent type=value bubbles=value
		 cancelable=value eventPhase=value 
		 bitmapData=value byteArray=value vector=value]
String — A string that contains all the properties of the ShaderEvent object.
		 
		  | 
COMPLETE | Constant | 
public static const COMPLETE:String = "complete"| Language Version: | ActionScript 3.0 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
		 Defines the value of the type property of a complete event object.
		 
		 
This event has the following properties:
| Property | Value | 
|---|---|
bubbles | false | 
bitmapData | The BitmapData object 
		             containing the result of the operation that finished (or 
		             null if the target wasn't a BitmapData object). | 
byteArray | The ByteArray object containing 
		             the result of the operation that finished (or null if 
		             the target wasn't a ByteArray object). | 
cancelable | false; there is 
		             no default behavior to cancel. | 
currentTarget | The object that is actively processing the event object with an event listener. | 
target | The ShaderJob object reporting completion. | 
vector | The Vector.<Number> instance 
		             containing the result of the operation that finished (or null if 
		             the target wasn't a Vector.<Number> instance). | 
Related API Elements
Thu Dec 4 2014, 05:50 PM -08:00
 