| Package | mx.core | 
| Class | public class ComponentDescriptor | 
| Inheritance | ComponentDescriptor  Object | 
| Subclasses | UIComponentDescriptor | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
Most of the tags in an MXML file describe a tree of UIComponent objects.
  For example, the <mx:Application> tag represents a
  UIComponent object, and its child containers and controls are all
  UIComponent objects.
The MXML compiler compiles each of these MXML tags into a UIComponentDescriptor instance. To be precise, the MXML compiler autogenerates an ActionScript data structure which is a tree of UIComponentDescriptor objects.
At runtime, the createComponentsFromDescriptors() method
  of the Container class uses the information in the UIComponentDescriptor
  objects in the container's childDescriptors array to create
  the actual UIComponent objects that are the container's children,
  plus deeper descendants as well.
  Depending on the value of the container's creationPolicy,
  property, the descendants might be created at application startup,
  when some part of the component is about to become visible,
  or when the application developer manually calls
  the createComponentsFromDescriptors() method.
You do not typically create ComponentDescriptor or UIComponentDescriptor
  instances yourself; you can access the ones that the MXML compiler
  autogenerates, via the childDescriptors array
  of the Container class.
Related API Elements
mx.core.Container.childDescriptors
mx.core.Container.creationPolicy
mx.core.Container.createComponentsFromDescriptors()
| Property | Defined By | ||
|---|---|---|---|
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
| document : Object 
      A reference to the document Object in which the component
      is to be created. | ComponentDescriptor | ||
| events : Object 
      An Object containing name/value pairs for the component's
      event handlers, as specified in MXML. | ComponentDescriptor | ||
| id : String 
      The identifier for the component, as specified in MXML. | ComponentDescriptor | ||
| properties : Object [read-only] 
      An Object containing name/value pairs for the component's properties,
      as specified in MXML. | ComponentDescriptor | ||
| propertiesFactory : Function 
      A Function that returns an Object containing name/value pairs
      for the component's properties, as specified in MXML. | ComponentDescriptor | ||
| type : Class 
      The Class of the component, as specified in MXML. | ComponentDescriptor | ||
| Method | Defined By | ||
|---|---|---|---|
| ComponentDescriptor(descriptorProperties:Object) 
      Constructor. | ComponentDescriptor | ||
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
| 
      Invalidates the cached properties property. | ComponentDescriptor | ||
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
| 
      Returns the string "ComponentDescriptor_" plus the value of the  
      id property. | ComponentDescriptor | ||
|  | 
	 Returns the primitive value of the specified object. | Object | |
| document | property | 
public var document:Object| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
A reference to the document Object in which the component is to be created.
Related API Elements
| events | property | 
public var events:Object| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
An Object containing name/value pairs for the component's event handlers, as specified in MXML.
For example, if you write
      <mx:DataGrid id="dg" initialize="fetchData(); initDataGrid();"  change="changeHandler(event);"/>
      
then the descriptor's events property is the Object
      { initialize: "__dg_initialize", change: "__dg_change" }
      
The eventproperty is null
      if no MXML event handlers were specified for the component
The strings "__dg_initialize"
      and "__dg_change" are the names of event handler
      methods that the MXML compiler autogenerates.
      The body of these methods contain the ActionScript statements
      that you specified as the values of the event attributes.
      For example, the autogenerated initialize handler is
      public function __dg_initialize(event:mx.events.FlexEvent):void
      {
          fetchData();
          initDataGrid();
      }
      
You should not assume that the autogenerated event handlers will always be specified by name; this may change in a future version of Flex.
This property is used by the Container method
      createComponentsFromDescriptors()
      to register the autogenerated event handlers
      using the addEventListener() method.
| id | property | 
public var id:String| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
The identifier for the component, as specified in MXML.
For example, if you write
      <mx:TextInput id="firstName" text="Enter your first name here"/>
      
then the descriptor's id property is the String
      "firstName".
The id property is null
      if no MXML id was specified for the component.
The value of the id property becomes the name
      of a public variable in the MXML document object,
      autogenerated by the MXML compiler.
      The value of this variable is a reference to the UIComponent object
      created from this descriptor.
      This is why you can, for example, reference the TextInput control's 
      text property as firstName.text
      from anywhere within the document containing this TextInput instance.
If an id is specified, and it isn't the empty string,
      it also becomes the name of the DisplayObject object.
      If an id is not specified or is empty, the DisplayObject
      object's name remains an autogenerated string,
      such as "Button3", as returned by the
      NameUtil.createUniqueName() method.
      The name is used in generating the string returned
      by the toString() method.
      It can also be used to find the component from its parent
      by calling getChildByName().
Related API Elements
| properties | property | 
properties:Object  [read-only] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
An Object containing name/value pairs for the component's properties, as specified in MXML.
For example, if you write
      <mx:TextInput width="150" text="Hello"/>
      
then the descriptor's properties property
      is the Object
      { width: 150, text: "Hello" }
      
The properties property is null
      if no MXML properties were specified for the component.
      In this case, the component will use default property values.
 This Object is produced by calling the function specified by the
      propertiesFactory property, and then cached
      for subsequent access.
      However, when a Repeater produces multiple instances of a component
      from the same descriptor, a fresh copy of the properties
      Object should be produced for each component instance so that they
      don't share property values which are Arrays or Object references.
      The Repeater accomplishes this by calling the 
      invalidateProperties() method on the descriptor.
Implementation
    public function get properties():ObjectRelated API Elements
| propertiesFactory | property | 
public var propertiesFactory:Function| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
A Function that returns an Object containing name/value pairs for the component's properties, as specified in MXML.
For example, if you write
      <mx:TextInput width="150" text="Hello">
      
then the descriptor's propertiesFactory property 
      is the Function:
      function():Object { return { width: 150, text: "Hello" }; }
      
The propertiesFactoryproperty is null
      if no MXML properties were specified for the component.
      In this case, the component will use default property values.
The reason that propertyFactory is a
      Function returning an Object rather than an actual Object
      is to allow the tree of ComponentDescriptor objects
      to "unfold" incrementally.
      If all the descriptors in the descriptor tree for the document
      were created at launch time, the time to launch would be greater.
The properties property returns a cached Object
      that was produced by this factory function.
Note: Event handlers such as click="doSomething();"
      appear in the events Object,
      not in the properties Object.
Related API Elements
| type | property | 
public var type:Class| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
The Class of the component, as specified in MXML.
For example, if you write
      <mx:TextInput/>
      
then the descriptor's type property
      the Class mx.controls.TextInput.
The property is never null for the
      ComponentDescriptor objects created by the MXML compiler,
      because every MXML tag has a tag name such as mx:TextInput.
The mapping between an MXML tag and its corresponding class
      is determined by the XML namespace and the "manifest" file,
      if any, that is associated with that namespace.
      For example, the standard Flex namespace
      http://www.adobe.com/2006/mxml
      represented by the mx: prefix is associated (in the flex-config.xml
      file) with the manifest file mxml-manifest.xml,
      and this file has the tag
      <component id="TextInput" class="mx.controls.TextInput"/>
      
which maps the tag name mx:TextInput to the Class mx.controls.TextInput. Note that the use of a manifest file allows components in single XML namespace to map to classes in multiple ActionScript packages.
| ComponentDescriptor | () | Constructor | 
public function ComponentDescriptor(descriptorProperties:Object)| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
Constructor.
Parameters| descriptorProperties:Object— An Object containing name/value pairs
      for the properties of the ComponentDescriptor object, such as itstype,id,propertiesFactoryandevents. | 
| invalidateProperties | () | method | 
 public function invalidateProperties():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      Invalidates the cached properties property.
      The next time you read the properties property,
      the properties are regenerated from the function specified by the 
      value of the propertiesFactory property.
      
      
| toString | () | method | 
Thu Dec 4 2014, 05:50 PM -08:00