ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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mx.data.events 

DataConflictEvent  - AS3 ADEP Data Services

Packagemx.data.events
Classpublic class DataConflictEvent
InheritanceDataConflictEvent Inheritance Event Inheritance Object

Language Version: ActionScript 3.0
Product Version: Adobe Digital Enterprise Platform Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

The DataConflictEvent class represents an event that informs users of a DataService instance that a conflict has occurred. The user should access the conflicts Array from the DataService and resolve each one in turn.

Related API Elements



Public Properties
 PropertyDefined By
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
  conflict : Conflict
[read-only] The Conflict object that represents the error.
DataConflictEvent
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Public Methods
 MethodDefined By
  
DataConflictEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, c:Conflict = null)
Constructor.
DataConflictEvent
  
[override] Duplicate the DataConflictEvent.
DataConflictEvent
  
[static] Creates a DataConflictEvent object from a Conflict object.
DataConflictEvent
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  CONFLICT : String = "conflict"
[static] The CONFLICT constant defines the value of the type property of the event object for a conflict event.
DataConflictEvent
Property Detail

conflict

property
conflict:Conflict  [read-only]

Language Version: ActionScript 3.0
Product Version: Adobe Digital Enterprise Platform Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

The Conflict object that represents the error.



Implementation
    public function get conflict():Conflict
Constructor Detail

DataConflictEvent

()Constructor
public function DataConflictEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, c:Conflict = null)

Language Version: ActionScript 3.0
Product Version: Adobe Digital Enterprise Platform Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

Constructor. It is recommended that you use the static function DataConflictEvent.createEvent() to create a DataConflictEvent

Parameters
type:String — The event type; indicates the action that caused the event.
 
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
 
cancelable:Boolean (default = false) — Specifies whether the behavior associated with the event can be prevented.
 
c:Conflict (default = null) — The Conflict object that represents the error.
Method Detail

clone

()method
override public function clone():Event

Language Version: ActionScript 3.0
Product Version: Adobe Digital Enterprise Platform Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

Duplicate the DataConflictEvent. Note that the mx.data.Conflict object contained in this event is NOT duplicated, as it is not clonable.

Returns
Event — the new Event

createEvent

()method 
public static function createEvent(c:Conflict):DataConflictEvent

Language Version: ActionScript 3.0
Product Version: Adobe Digital Enterprise Platform Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

Creates a DataConflictEvent object from a Conflict object.

Parameters

c:Conflict — The Conflict object that represents the error.

Returns
DataConflictEvent — The new DataConflictEvent object.
Constant Detail

CONFLICT

Constant
public static const CONFLICT:String = "conflict"

Language Version: ActionScript 3.0
Product Version: Adobe Digital Enterprise Platform Data Services for Java EE 3
Runtime Versions: Flash Player 9, AIR 1.1

The CONFLICT constant defines the value of the type property of the event object for a conflict event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
conflict The Conflict object that holds the conflict that occurred.
message The Message associated with this event.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.