| Package | mx.effects.easing | 
| Class | public class Linear | 
| Inheritance | Linear    Object | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
![]()  | Starting with Flex 4.0, Adobe recommends that you use the spark.effects.easing.Linear class as an alternative to this class. The Spark effects provided as of Flex 4 use classes which implement the IEaser interface instead of the easing functions in classes like Linear for the earlier Flex 3 effects. To achieve the same functionality of the old Linear class, create a new instance of spark.effects.easing.Linear or call spark.effects.easing.Linear.getInstance() to get a singleton instance.  | 
The Linear class defines easing functions to implement linear motion with Flex effect classes. For more information, see http://www.robertpenner.com/profmx.
More examples
| Property | Defined By | ||
|---|---|---|---|
![]()  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance.  | Object | |
| Method | Defined By | ||
|---|---|---|---|
[static] 
      The easeIn() method starts motion from zero velocity, 
      and then accelerates motion as it executes.  | Linear | ||
[static] 
      The easeInOut() method combines the motion 
      of the easeIn() and easeOut() methods
      to start the motion from zero velocity, accelerate motion, 
      then decelerate back to zero velocity.  | Linear | ||
[static] 
      The easeNone() method defines a constant motion, 
      with no acceleration.  | Linear | ||
[static] 
      The easeOut() method starts motion fast, 
      and then decelerates motion to a zero velocity as it executes.  | Linear | ||
![]()  | 
	 Indicates whether an object has a specified property defined.  | Object | |
![]()  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter.  | Object | |
![]()  | 
	 Indicates whether the specified property exists and is enumerable.  | Object | |
![]()  | 
     Sets the availability of a dynamic property for loop operations.  | Object | |
![]()  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions.  | Object | |
![]()  | 
	 Returns the string representation of the specified object.  | Object | |
![]()  | 
	 Returns the primitive value of the specified object.  | Object | |
easeIn | () | method | 
 public static function easeIn(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeIn() method starts motion from zero velocity, 
      and then accelerates motion as it executes. 
     
      
Parameters
t:Number — Specifies time.
     
       | |
b:Number — Specifies the initial position of a component.
     
       | |
c:Number — Specifies the total change in position of the component.
     
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
easeInOut | () | method | 
 public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeInOut() method combines the motion 
      of the easeIn() and easeOut() methods
      to start the motion from zero velocity, accelerate motion, 
      then decelerate back to zero velocity. 
     
      
Parameters
t:Number — Specifies time.
     
       | |
b:Number — Specifies the initial position of a component.
     
       | |
c:Number — Specifies the total change in position of the component.
     
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
easeNone | () | method | 
 public static function easeNone(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeNone() method defines a constant motion, 
      with no acceleration. 
     
      
Parameters
t:Number — Specifies time.
     
       | |
b:Number — Specifies the initial position of a component.
     
       | |
c:Number — Specifies the total change in position of the component.
     
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
easeOut | () | method | 
 public static function easeOut(t:Number, b:Number, c:Number, d:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The easeOut() method starts motion fast, 
      and then decelerates motion to a zero velocity as it executes. 
     
      
Parameters
t:Number — Specifies time.
     
       | |
b:Number — Specifies the initial position of a component.
     
       | |
c:Number — Specifies the total change in position of the component.
     
       | |
d:Number — Specifies the duration of the effect, in milliseconds.
     
       | 
Number — Number corresponding to the position of the component.
      
       | 
Thu Dec 4 2014, 05:50 PM -08:00
 
