ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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mx.graphics.codec 

PNGEncoder  - AS3 Flex

Packagemx.graphics.codec
Classpublic class PNGEncoder
InheritancePNGEncoder Inheritance Object
Implements IImageEncoder

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

The PNGEncoder class converts raw bitmap images into encoded images using Portable Network Graphics (PNG) lossless compression.

For the PNG specification, see http://www.w3.org/TR/PNG/

.



Public Properties
 PropertyDefined By
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
  contentType : String
[read-only] The MIME type for the PNG encoded image.
PNGEncoder
Public Methods
 MethodDefined By
  
Constructor.
PNGEncoder
  
Converts the pixels of a BitmapData object to a PNG-encoded ByteArray object.
PNGEncoder
  
encodeByteArray(byteArray:ByteArray, width:int, height:int, transparent:Boolean = true):ByteArray
Converts a ByteArray object containing raw pixels in 32-bit ARGB (Alpha, Red, Green, Blue) format to a new PNG-encoded ByteArray object.
PNGEncoder
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Property Detail

contentType

property
contentType:String  [read-only]

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

The MIME type for the PNG encoded image. The value is "image/png".



Implementation
    public function get contentType():String
Constructor Detail

PNGEncoder

()Constructor
public function PNGEncoder()

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Constructor.

Method Detail

encode

()method
public function encode(bitmapData:BitmapData):ByteArray

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Converts the pixels of a BitmapData object to a PNG-encoded ByteArray object.

Parameters

bitmapData:BitmapData — The input BitmapData object.

Returns
ByteArray — Returns a ByteArray object containing PNG-encoded image data.

encodeByteArray

()method 
public function encodeByteArray(byteArray:ByteArray, width:int, height:int, transparent:Boolean = true):ByteArray

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Converts a ByteArray object containing raw pixels in 32-bit ARGB (Alpha, Red, Green, Blue) format to a new PNG-encoded ByteArray object. The original ByteArray is left unchanged.

Parameters

byteArray:ByteArray — The input ByteArray object containing raw pixels. This ByteArray should contain 4 width height bytes. Each pixel is represented by 4 bytes, in the order ARGB. The first four bytes represent the top-left pixel of the image. The next four bytes represent the pixel to its right, etc. Each row follows the previous one without any padding.
 
width:int — The width of the input image, in pixels.
 
height:int — The height of the input image, in pixels.
 
transparent:Boolean (default = true) — If false, alpha channel information is ignored but you still must represent each pixel as four bytes in ARGB format.

Returns
ByteArray — Returns a ByteArray object containing PNG-encoded image data.