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akka.persistence.fsm.japi.pf

FSMStateFunctionBuilder

class FSMStateFunctionBuilder[S, D, E] extends AnyRef

Builder used to create a partial function for akka.actor.FSM#whenUnhandled.

Source
FSMStateFunctionBuilder.java
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  1. FSMStateFunctionBuilder
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Instance Constructors

  1. new FSMStateFunctionBuilder()

Value Members

  1. def anyEvent(apply: Apply2[AnyRef, D, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches on any type of event.

    Add a case statement that matches on any type of event.

    apply

    an action to apply to the event and state data

    returns

    the builder with the case statement added

  2. def build(): PartialFunction[Event[D], State[S, D, E]]

    Build a scala.PartialFunction from this builder.

    Build a scala.PartialFunction from this builder. After this call the builder will be reset.

    returns

    a PartialFunction for this builder.

  3. def event(eventMatches: List[AnyRef], apply: Apply2[AnyRef, D, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches if any of the event types in the list match or any of the event instances in the list compares equal.

    Add a case statement that matches if any of the event types in the list match or any of the event instances in the list compares equal.

    eventMatches

    a list of types or instances to match against

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  4. def event[Q](eventMatches: List[AnyRef], dataType: Class[Q], apply: Apply2[AnyRef, Q, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches on the data type and if any of the event types in the list match or any of the event instances in the list compares equal.

    Add a case statement that matches on the data type and if any of the event types in the list match or any of the event instances in the list compares equal.

    eventMatches

    a list of types or instances to match against

    dataType

    the data type to match on

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  5. def event(predicate: TypedPredicate2[AnyRef, D], apply: Apply2[AnyRef, D, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches if the predicate matches.

    Add a case statement that matches if the predicate matches.

    predicate

    a predicate that will be evaluated on the data and the event

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  6. def event[P](eventType: Class[P], apply: Apply2[P, D, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches if the event type and predicate matches.

    Add a case statement that matches if the event type and predicate matches.

    eventType

    the event type to match on

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  7. def event[P](eventType: Class[P], predicate: TypedPredicate2[P, D], apply: Apply2[P, D, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches if the event type and predicate matches.

    Add a case statement that matches if the event type and predicate matches.

    eventType

    the event type to match on

    predicate

    a predicate that will be evaluated on the data and the event

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  8. def event[P, Q](eventType: Class[P], dataType: Class[Q], apply: Apply2[P, Q, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches on an event and data type.

    Add a case statement that matches on an event and data type.

    eventType

    the event type to match on

    dataType

    the data type to match on

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  9. final def event[P, Q](eventType: Class[P], dataType: Class[Q], predicate: TypedPredicate2[P, Q], apply: Apply2[P, Q, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches on an event and data type and a predicate.

    Add a case statement that matches on an event and data type and a predicate.

    eventType

    the event type to match on

    dataType

    the data type to match on

    predicate

    a predicate to evaluate on the matched types

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  10. def eventEquals[P](event: P, apply: Apply2[P, D, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches if event compares equal.

    Add a case statement that matches if event compares equal.

    event

    an event to compare equal against

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added

  11. def eventEquals[P, Q](event: P, dataType: Class[Q], apply: Apply2[P, Q, State[S, D, E]]): FSMStateFunctionBuilder[S, D, E]

    Add a case statement that matches on the data type and if the event compares equal.

    Add a case statement that matches on the data type and if the event compares equal.

    event

    an event to compare equal against

    dataType

    the data type to match on

    apply

    an action to apply to the event and state data if there is a match

    returns

    the builder with the case statement added