Box2D  2.3.0
A 2D Physics Engine for Games
Public Attributes | List of all members
b2RayCastInput Struct Reference

Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1). More...

#include <b2Collision.h>

Public Attributes

b2Vec2 p1
 
b2Vec2 p2
 
float32 maxFraction
 

Detailed Description

Ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).


The documentation for this struct was generated from the following file: