std::locale::locale
From cppreference.com
Defined in header
<locale>
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locale();
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(1) | |
locale( const locale& other );
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(2) | |
explicit locale( const char* std_name );
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(3) | |
explicit locale( const std::string& std_name );
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(4) | (since C++11) |
locale( const locale& other, const char* std_name, category cat );
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(5) | |
locale( const locale& other, const std::string& std_name, category cat );
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(6) | (since C++11) |
template< class Facet >
locale( const locale& other, Facet* f ); |
(7) | |
locale( const locale& other, const locale& one, category cat );
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(8) | |
Contstructs a new locale object.
1) Default constructor. Constructs a copy of the global C++ locale, which is the locale most recently used as the argument to std::locale::global or a copy of std::locale::classic if no call to std::locale::global has been made.
2) Copy constructor. Constructs a copy of
other
.
3-4) Constructs a copy of the system locale with specified
std_name
(such as "C", or "POSIX", or "en_US.UTF-8", or "English_US.1251"), if such locale is supported by the operating system. The locale constructed in this manner has a name.
5-6) Constructs a copy of
other
except for all the facets identified by the cat
argument, which are copied from the system locale identified by its std_name
. The locale constructed in this manner has a name if and only if other
has a name.
7) Constructs a copy of
other
except for the facet of type Facet
(typically deduced from the type of the argument) which is installed from the argument facet
. If facet
is NULL, the constructed locale is a full copy of other
. The locale constructed in this manner has no name.
8) Constructs a copy of
other
except for all the facets identified by the cat
argument, which are copied from one
. If both other
and one
have names, then the resulting locale also has a name.
Contents |
[edit] Parameters
other | - | another locale to copy |
std_name | - | name of the system locale to use |
f | - | pointer to a facet to merge with other
|
cat | - | the locale category used to identify the facets to merge with other
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one | - | another locale to take facets from |
[edit] Exceptions
1,2)
(none) | (until C++11) |
noexcept specification:
noexcept |
(since C++11) |
3,5) std::runtime_error if the operating system has no locale named
std_name
or if std_name
is NULL.
7,8) (none)
[edit] Notes
Overload 7 is typically called with its second argument, f
, obtained directly from a new-expression: the locale is responsible for calling the matching delete
from its own destructor.
[edit] Example
Run this code
#include <iostream> #include <locale> #include <codecvt> int main() { std::locale l1; // l1 is a copy of the classic "C" locale std::locale l2("en_US.UTF-8"); // l2 is a unicode locale std::locale l3(l1, l2, std::locale::ctype); // l3 is "C" except for ctype, which is unicode std::locale l4(l1, new std::codecvt_utf8<wchar_t>); // l4 is "C" except for codecvt std::cout << "Locale names:\nl1: " << l1.name() << "\nl2: " << l2.name() << "\nl3: " << l3.name() << "\nl4: " << l4.name() << '\n'; }
Output:
Locale names: l1: C l2: en_US.UTF-8 l3: LC_CTYPE=en_US.UTF-8;LC_NUMERIC=C;LC_TIME=C;LC_COLLATE=C;LC_MONETARY=C;LC_MESSAGES=C;LC_PAPER=C;LC_NAME=C;LC_ADDRESS=C;LC_TELEPHONE=C;LC_MEASUREMENT=C;LC_IDENTIFICATION=C l4: *
[edit] See also
destructs the locale and the facets whose reference count becomes zero (public member function) |