new Moon(optionsopt)
Draws the Moon in 3D.
Parameters:
Name | Type | Attributes | Description | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
Object |
<optional> |
Object with the following properties:
Properties
|
- Source:
- See:
Example
scene.moon = new Cesium.Moon();
Members
(readonly) ellipsoid :Ellipsoid
Get the ellipsoid that defines the shape of the moon.
Type:
- Default Value:
- Source:
onlySunLighting :Boolean
Use the sun as the only light source.
Type:
- Boolean
- Default Value:
- true
- Source:
show :Boolean
Determines if the moon will be shown.
Type:
- Boolean
- Default Value:
- true
- Source:
textureUrl :String
The moon texture.
Type:
- String
- Default Value:
- buildModuleUrl('Assets/Textures/moonSmall.jpg')
- Source:
Methods
destroy() → {undefined}
Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
release of WebGL resources, instead of relying on the garbage collector to destroy this object.
Once an object is destroyed, it should not be used; calling any function other than
Once an object is destroyed, it should not be used; calling any function other than
isDestroyed
will result in a DeveloperError
exception. Therefore,
assign the return value (undefined
) to the object as done in the example.
- Source:
- See:
Throws:
-
This object was destroyed, i.e., destroy() was called.
- Type
- DeveloperError
Returns:
- Type
- undefined
Example
moon = moon && moon.destroy();
isDestroyed() → {Boolean}
Returns true if this object was destroyed; otherwise, false.
If this object was destroyed, it should not be used; calling any function other than
If this object was destroyed, it should not be used; calling any function other than
isDestroyed
will result in a DeveloperError
exception.
- Source:
- See:
Returns:
true
if this object was destroyed; otherwise, false
.
- Type
- Boolean