The blending state combines
BlendEquation
and BlendFunction
and the
enabled
flag to define the full blending state for combining source and
destination fragments when rendering.
This is a helper when using custom render states with Appearance#renderState
.
- Source:
Members
(static, constant) ADDITIVE_BLEND :Object
Blending is enabled using additive blending,
source(source.alpha) + destination
.
Type:
- Object
- Source:
(static, constant) ALPHA_BLEND :Object
Blending is enabled using alpha blending,
source(source.alpha) + destination(1 - source.alpha)
.
Type:
- Object
- Source:
(static, constant) DISABLED :Object
Blending is disabled.
Type:
- Object
- Source:
(static, constant) PRE_MULTIPLIED_ALPHA_BLEND :Object
Blending is enabled using alpha blending with premultiplied alpha,
source + destination(1 - source.alpha)
.
Type:
- Object
- Source: