An isolated Dart execution context.
All Dart code runs in an isolate, and code can access classes and values only from the same isolate. Different isolates can communicate by sending values through ports (see ReceivePort, SendPort).
An Isolate
object is a reference to an isolate, usually different from
the current isolate.
It represents, and can be used control, the other isolate.
When spawning a new isolate, the spawning isolate receives an Isolate
object representing the new isolate when the spawn operation succeeds.
Isolates run code in its own event loop, and each event may run smaller tasks in a nested microtask queue.
An Isolate
object allows other isolates to control the event loop
of the isolate that it represents, and to inspect the isolate,
for example by pausing the isolate or by getting events when the isolate
has an uncaught error.
The controlPort identifies and gives access to controlling the isolate,
and the pauseCapability and terminateCapability guard access
to some control operations.
For example, calling pause on an Isolate
object created without a
pauseCapability, has no effect.
The Isolate
object provided by a spawn operation will have the
control port and capabilities needed to control the isolate.
New isolate objects can be created without some of these capabilities
if necessary, using the Isolate.Isolate constructor.
An Isolate
object cannot be sent over a SendPort
, but the control port
and capabilities can be sent, and can be used to create a new functioning
Isolate
object in the receiving port's isolate.
port
. [...]
responsePort
when the isolate terminates. [...]
response
on the responsePort
. [...]
ping
and kill
: Ask for action before the next event.
1
ping
and kill
: Ask for immediate action.
0