a rectangle shape (VML)
See the dojox/gfx/vml.Rect reference documentation for more information.
returns the cumulative ("real") transformation matrix by combining the shape's matrix with its parent's matrix
moves a shape to back of its parent's list of shapes (VML)
moves a shape to back of its parent's list of shapes (VML)
moves a shape to front of its parent's list of shapes (VML)
moves a shape to front of its parent's list of shapes (VML)
sets the width and height of the rawNode, if the surface size has been changed
Parameter | Type | Description |
---|---|---|
width | String | width in pixels |
height | String | height in pixels |
sets the width and height of the rawNode, if the surface size has been changed
sets a parent
Parameter | Type | Description |
---|---|---|
parent | Object | a parent or null (see dojox/gfx/shape.Surface, or dojox/gfx.Group) |
matrix | dojox/gfx/matrix.Matrix2D | a 2D matrix or a matrix-like object |
Parameter | Type | Description |
---|---|---|
dict | undefined | |
value | undefined |
updates the parent matrix with new matrix
Parameter | Type | Description |
---|---|---|
matrix | dojox/gfx/Matrix2D | a 2D matrix or a matrix-like object |
multiplies the existing matrix with an argument on left side (matrix * this.matrix)
Parameter | Type | Description |
---|---|---|
matrix | dojox/gfx/matrix.Matrix2D | a matrix or a matrix-like object (see an argument of dojox/gfx/matrix.Matrix2D constructor for a list of acceptable arguments) |
multiplies the existing matrix with an argument on left side (matrix * this.matrix)
multiplies the existing matrix with an argument on right side (this.matrix * matrix)
Parameter | Type | Description |
---|---|---|
matrix | dojox/gfx/matrix.Matrix2D | a matrix or a matrix-like object (see an argument of dojox/gfx/matrix.Matrix2D constructor for a list of acceptable arguments) |
multiplies the existing matrix with an argument on right side (this.matrix * matrix)
a shortcut for dojox/gfx/shape.Shape.applyRightTransform
Parameter | Type | Description |
---|---|---|
matrix | dojox/gfx/matrix.Matrix2D | a matrix or a matrix-like object (see an argument of dojox/gfx/matrix.Matrix2D constructor for a list of acceptable arguments) |
a shortcut for dojox/gfx/shape.Shape.applyRightTransform
connects a handler to an event on this shape
Parameter | Type | Description |
---|---|---|
name | undefined | |
object | undefined | |
method | undefined |
Releases all internal resources owned by this shape. Once this method has been called, the instance is considered destroyed and should not be used anymore.
connects a handler by token from an event on this shape
Parameter | Type | Description |
---|---|---|
token | undefined |
Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be calculated for the shape on the current renderer or for shapes with no geometric area (points). A bounding box is a rectangular geometric region defining the X and Y extent of the shape. (see dojox/gfx.defaultRect) Note that this method returns a direct reference to the attribute of this instance. Therefore you should not modify its value directly but clone it instead.
returns a Node, which is used as a source of events for this shape
Returns the current fill object or null (see dojox/gfx.defaultLinearGradient, dojox/gfx.defaultRadialGradient, dojox/gfx.defaultPattern, or dojo/Color)
Different graphics rendering subsystems implement shapes in different ways. This method provides access to the underlying graphics subsystem object. Clients calling this method and using the return value must be careful not to try sharing or using the underlying node in a general way across renderer implementation. Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
Returns the parent Shape, Group or null if this Shape is unparented. (see dojox/gfx/shape.Surface, or dojox/gfx.Group)
returns the current Shape object or null (see dojox/gfx.defaultPath, dojox/gfx.defaultPolyline, dojox/gfx.defaultRect, dojox/gfx.defaultEllipse, dojox/gfx.defaultCircle, dojox/gfx.defaultLine, or dojox/gfx.defaultImage)
Returns the current stroke object or null (see dojox/gfx.defaultStroke)
Returns the current transformation matrix applied to this Shape or null
returns an array of four points or null four points represent four corners of the untransformed bounding box
moves a shape to back of its parent's list of shapes
moves a shape to back of its parent's list of shapes
moves a shape to front of its parent's list of shapes
moves a shape to front of its parent's list of shapes
Connects an event to this shape.
Parameter | Type | Description |
---|---|---|
type | undefined | |
listener | undefined |
removes the shape from its parent's list of shapes
Parameter | Type | Description |
---|---|---|
silently | Boolean | if true, do not redraw a picture yet |
removes the shape from its parent's list of shapes
sets the clipping area of this shape.
This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
Parameter | Type | Description |
---|---|---|
clip | Object | an object that defines the clipping geometry, or null to remove clip. |
sets the clipping area of this shape.
sets a fill object (VML)
Parameter | Type | Description |
---|---|---|
fill | Object | a fill object (see dojox/gfx.defaultLinearGradient, dojox/gfx.defaultRadialGradient, dojox/gfx.defaultPattern, or dojo/_base/Color) |
sets a fill object (VML)
assigns and clears the underlying node that will represent this shape. Once set, transforms, gradients, etc, can be applied. (no fill & stroke by default)
Parameter | Type | Description |
---|---|---|
rawNode | undefined |
sets a rectangle shape object (VML)
Parameter | Type | Description |
---|---|---|
newShape | Object | a rectangle shape object |
sets a stroke object (VML)
Parameter | Type | Description |
---|---|---|
stroke | Object | a stroke object (see dojox/gfx.defaultStroke) |
sets a stroke object (VML)
sets a transformation matrix
Parameter | Type | Description |
---|---|---|
matrix | dojox/gfx/matrix.Matrix2D | a matrix or a matrix-like object (see an argument of dojox/gfx/matrix.Matrix2D constructor for a list of acceptable arguments) |