Ember.Freezable Class packages/ember-runtime/lib/mixins/freezable.js:11
DEPRECATED
PRIVATE
Defined in: packages/ember-runtime/lib/mixins/freezable.js:11
Module: ember-runtime
The Ember.Freezable
mixin implements some basic methods for marking an
object as frozen. Once an object is frozen it should be read only. No changes
may be made the internal state of the object.
Enforcement
To fully support freezing in your subclass, you must include this mixin and
override any method that might alter any property on the object to instead
raise an exception. You can check the state of an object by checking the
isFrozen
property.
Although future versions of JavaScript may support language-level freezing
object objects, that is not the case today. Even if an object is freezable,
it is still technically possible to modify the object, even though it could
break other parts of your application that do not expect a frozen object to
change. It is, therefore, very important that you always respect the
isFrozen
property on all freezable objects.
Example Usage
The example below shows a simple object that implement the Ember.Freezable
protocol.
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Contact = Ember.Object.extend(Ember.Freezable, { firstName: null, lastName: null, // swaps the names swapNames: function() { if (this.get('isFrozen')) throw Ember.FROZEN_ERROR; var tmp = this.get('firstName'); this.set('firstName', this.get('lastName')); this.set('lastName', tmp); return this; } }); c = Contact.create({ firstName: "John", lastName: "Doe" }); c.swapNames(); // returns c c.freeze(); c.swapNames(); // EXCEPTION |
Copying
Usually the Ember.Freezable
protocol is implemented in cooperation with the
Ember.Copyable
protocol, which defines a frozenCopy()
method that will
return a frozen object, if the object implements this method as well.
freeze
Object
private
Freezes the object. Once this method has been called the object should no longer allow any properties to be edited.
Returns:
- Object
- receiver
isFrozen
Boolean
private
Set to true
when the object is frozen. Use this property to detect
whether your object is frozen or not.