22 #ifndef AVCODEC_AACENC_H 23 #define AVCODEC_AACENC_H 60 int win,
int group_len,
const float lambda);
62 int scale_idx,
int cb,
const float lambda,
int rtz);
140 .num_ele = { 1, 0, 0, 0 },
141 .pairing = { { 0 }, },
144 .reorder_map = { 0 },
148 .num_ele = { 1, 0, 0, 0 },
149 .pairing = { { 1 }, },
152 .reorder_map = { 0, 1 },
156 .num_ele = { 1, 0, 0, 1 },
157 .pairing = { { 1 }, },
158 .index = { { 0 },{ 0 },{ 0 },{ 0 } },
160 .reorder_map = { 0, 1, 2 },
164 .num_ele = { 1, 0, 1, 0 },
165 .pairing = { { 1 },{ 0 },{ 0 } },
166 .index = { { 0 },{ 0 },{ 0 }, },
168 .reorder_map = { 0, 1, 2 },
172 .num_ele = { 2, 0, 0, 0 },
173 .pairing = { { 1, 0 }, },
174 .index = { { 0, 0 }, },
176 .reorder_map = { 0, 1, 2 },
180 .num_ele = { 2, 0, 0, 1 },
181 .pairing = { { 1, 0 }, },
182 .index = { { 0, 0 }, { 0 }, { 0 }, { 0 }, },
184 .reorder_map = { 0, 1, 2, 3 },
188 .num_ele = { 2, 0, 1, 0 },
189 .pairing = { { 1, 0 }, { 0 }, { 0 }, },
190 .index = { { 0, 0 }, { 0 }, { 1 } },
192 .reorder_map = { 0, 1, 2, 3 },
196 .num_ele = { 2, 1, 1, 0 },
197 .pairing = { { 1, 0 }, { 0 }, { 0 }, },
198 .index = { { 0, 0 }, { 1 }, { 2 }, { 0 } },
200 .reorder_map = { 0, 1, 2, 3, 4 },
204 .num_ele = { 1, 1, 0, 0 },
205 .pairing = { { 1 }, { 1 }, },
206 .index = { { 0 }, { 1 }, },
208 .reorder_map = { 0, 1, 2, 3 },
212 .num_ele = { 1, 0, 1, 0 },
213 .pairing = { { 1 }, { 0 }, { 1 }, },
214 .index = { { 0 }, { 0 }, { 1 } },
216 .reorder_map = { 0, 1, 2, 3 },
220 .num_ele = { 2, 1, 0, 0 },
221 .pairing = { { 1, 0 }, { 1 }, },
222 .index = { { 0, 0 }, { 1 } },
224 .reorder_map = { 0, 1, 2, 3, 4 },
228 .num_ele = { 2, 1, 1, 0 },
229 .pairing = { { 1, 0 }, { 0 }, { 1 }, },
230 .index = { { 0, 0 }, { 1 }, { 1 } },
232 .reorder_map = { 0, 1, 2, 3, 4, 5 },
236 .num_ele = { 2, 0, 1, 0 },
237 .pairing = { { 1, 0 }, { 0 }, { 1 } },
238 .index = { { 0, 0 }, { 0 }, { 1 } },
240 .reorder_map = { 0, 1, 2, 3, 4 },
244 .num_ele = { 2, 1, 1, 0 },
245 .pairing = { { 1, 0 }, { 0 }, { 1 }, },
246 .index = { { 0, 0 }, { 1 }, { 1 } },
248 .reorder_map = { 0, 1, 2, 3, 4, 5 },
252 .num_ele = { 2, 1, 1, 0 },
253 .pairing = { { 1, 0 }, { 1 }, { 0 }, },
254 .index = { { 0, 0 }, { 1 }, { 1 } },
256 .reorder_map = { 0, 1, 2, 3, 4, 5 },
260 .num_ele = { 2, 1, 0, 0 },
261 .pairing = { { 1, 1 }, { 1 } },
262 .index = { { 1, 0 }, { 2 }, },
264 .reorder_map = { 0, 1, 2, 3, 4, 5 },
268 .num_ele = { 2, 0, 2, 0 },
269 .pairing = { { 1, 0 },{ 0 },{ 1, 0 }, },
270 .index = { { 0, 0 },{ 0 },{ 1, 1 } },
272 .reorder_map = { 0, 1, 2, 3, 4, 5 },
276 .num_ele = { 2, 1, 2, 0 },
277 .pairing = { { 1, 0 },{ 0 },{ 1, 0 }, },
278 .index = { { 0, 0 },{ 1 },{ 1, 2 } },
280 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
284 .num_ele = { 2, 1, 2, 0 },
285 .pairing = { { 1, 0 }, { 0 }, { 1, 0 }, },
286 .index = { { 0, 0 }, { 1 }, { 1, 2 } },
288 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
292 .num_ele = { 2, 1, 2, 0 },
293 .pairing = { { 1, 0 }, { 0 }, { 1, 0 }, },
294 .index = { { 0, 0 }, { 1 }, { 1, 2 } },
296 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
300 .num_ele = { 2, 1, 1, 0 },
301 .pairing = { { 1, 0 }, { 1 }, { 1 }, },
302 .index = { { 0, 0 }, { 1 }, { 2 }, },
304 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
308 .num_ele = { 2, 1, 1, 0 },
309 .pairing = { { 1, 0 }, { 1 }, { 1 }, },
310 .index = { { 0, 0 }, { 1 }, { 2 }, },
312 .reorder_map = { 0, 1, 2, 3, 4, 5, 6 },
316 .num_ele = { 2, 1, 2, 0 },
317 .pairing = { { 1, 0 }, { 0 }, { 1, 1 }, },
318 .index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
320 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
324 .num_ele = { 2, 1, 2, 0 },
325 .pairing = { { 1, 0 }, { 0 },{ 1, 1 }, },
326 .index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
328 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
332 .num_ele = { 2, 1, 2, 0 },
333 .pairing = { { 1, 0 }, { 0 }, { 1, 1 }, },
334 .index = { { 0, 0 }, { 1 }, { 1, 2 }, { 0 } },
336 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
340 .num_ele = { 2, 1, 2, 0 },
341 .pairing = { { 1, 0 }, { 1 }, { 1, 0 }, },
342 .index = { { 0, 0 }, { 1 }, { 2, 1 } },
344 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7 },
348 .num_ele = { 2, 2, 2, 0 },
349 .pairing = { { 1, 0 }, { 1, 0 }, { 1, 0 }, },
350 .index = { { 0, 0 }, { 1, 1 }, { 2, 2 } },
352 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8 },
357 .num_ele = { 2, 2, 2, 0 },
358 .pairing = { { 1, 1 }, { 1, 0 }, { 1, 0 }, },
359 .index = { { 0, 1 }, { 2, 0 }, { 3, 1 } },
361 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 },
365 .num_ele = { 4, 2, 4, 0 },
366 .pairing = { { 1, 0, 1, 0 }, { 1, 1 }, { 1, 0, 1, 0 }, },
367 .index = { { 0, 0, 1, 1 }, { 2, 3 }, { 4, 2, 5, 3 } },
368 .config_map = { 10,
TYPE_CPE,
TYPE_SCE,
TYPE_CPE,
TYPE_SCE,
TYPE_CPE,
TYPE_CPE,
TYPE_CPE,
TYPE_SCE,
TYPE_CPE, TYPE_SCE },
369 .reorder_map = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
384 float *planar_samples[16];
414 void (*quant_bands)(
int *
out,
const float *
in,
const float *scaled,
415 int size,
int is_signed,
int maxval,
const float Q34,
416 const float rounding);
#define AV_CH_LAYOUT_7POINT1
#define AV_CH_LAYOUT_4POINT1
const AACCoefficientsEncoder * coder
#define AV_CH_LAYOUT_HEXADECAGONAL
static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce, int win, int group_len, const float lambda)
Encode band info for single window group bands.
#define AV_CH_LAYOUT_6POINT1
#define AV_CH_LAYOUT_6POINT0
#define AV_CH_LAYOUT_SURROUND
static float win(SuperEqualizerContext *s, float n, int N)
static void update_ltp(AACContext *ac, SingleChannelElement *sce)
Update the LTP buffer for next frame.
#define AV_CH_LAYOUT_7POINT0_FRONT
int lambda_count
count(lambda), for Qvg reporting
#define AV_CH_LAYOUT_4POINT0
#define AV_CH_LAYOUT_7POINT0
#define AV_CH_LAYOUT_STEREO
#define AV_CH_LAYOUT_5POINT0
static void search_for_pns(AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce)
static double cb(void *priv, double x, double y)
AACEncOptions options
encoding options
void ff_quantize_band_cost_cache_init(struct AACEncContext *s)
LPCContext lpc
used by TNS
void ff_aac_coder_init_mips(AACEncContext *c)
int samplerate_index
MPEG-4 samplerate index.
const uint8_t * chan_map
channel configuration map
#define AV_CH_LAYOUT_HEXAGONAL
#define DECLARE_ALIGNED(n, t, v)
Declare a variable that is aligned in memory.
context used by psychoacoustic model
int profile
copied from avctx
#define AV_CH_LAYOUT_5POINT1
const uint8_t * reorder_map
lavc to aac reorder map
static const AACPCEInfo aac_pce_configs[]
List of PCE (Program Configuration Element) for the channel layouts listed in channel_layout.h.
#define AV_CH_LAYOUT_QUAD
#define AV_CH_LAYOUT_6POINT0_FRONT
int cur_channel
current channel for coder context
int last_frame_pb_count
number of bits for the previous frame
#define AV_CH_LAYOUT_3POINT1
static void set_special_band_scalefactors(AACEncContext *s, SingleChannelElement *sce)
int channels
channel count
static void mark_pns(AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce)
AAC definitions and structures.
FFTContext mdct128
short (128 samples) frame transform context
#define AV_CH_LAYOUT_5POINT1_BACK
#define AV_CH_LAYOUT_6POINT1_BACK
const AACCoefficientsEncoder ff_aac_coders[]
void ff_aac_dsp_init_x86(AACEncContext *s)
Libavcodec external API header.
typedef void(RENAME(mix_any_func_type))
main external API structure.
float lambda_sum
sum(lambda), for Qvg reporting
uint8_t pi<< 24) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_U8, uint8_t,(*(const uint8_t *) pi - 0x80) *(1.0f/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_U8, uint8_t,(*(const uint8_t *) pi - 0x80) *(1.0/(1<< 7))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S16, int16_t,(*(const int16_t *) pi >> 8)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S16, int16_t, *(const int16_t *) pi *(1.0f/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S16, int16_t, *(const int16_t *) pi *(1.0/(1<< 15))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_S32, int32_t,(*(const int32_t *) pi >> 24)+0x80) CONV_FUNC_GROUP(AV_SAMPLE_FMT_FLT, float, AV_SAMPLE_FMT_S32, int32_t, *(const int32_t *) pi *(1.0f/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_DBL, double, AV_SAMPLE_FMT_S32, int32_t, *(const int32_t *) pi *(1.0/(1U<< 31))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_FLT, float, av_clip_uint8(lrintf(*(const float *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_FLT, float, av_clip_int16(lrintf(*(const float *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_FLT, float, av_clipl_int32(llrintf(*(const float *) pi *(1U<< 31)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_U8, uint8_t, AV_SAMPLE_FMT_DBL, double, av_clip_uint8(lrint(*(const double *) pi *(1<< 7))+0x80)) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S16, int16_t, AV_SAMPLE_FMT_DBL, double, av_clip_int16(lrint(*(const double *) pi *(1<< 15)))) CONV_FUNC_GROUP(AV_SAMPLE_FMT_S32, int32_t, AV_SAMPLE_FMT_DBL, double, av_clipl_int32(llrint(*(const double *) pi *(1U<< 31)))) #define SET_CONV_FUNC_GROUP(ofmt, ifmt) static void set_generic_function(AudioConvert *ac) { } void ff_audio_convert_free(AudioConvert **ac) { if(! *ac) return;ff_dither_free(&(*ac) ->dc);av_freep(ac);} AudioConvert *ff_audio_convert_alloc(AVAudioResampleContext *avr, enum AVSampleFormat out_fmt, enum AVSampleFormat in_fmt, int channels, int sample_rate, int apply_map) { AudioConvert *ac;int in_planar, out_planar;ac=av_mallocz(sizeof(*ac));if(!ac) return NULL;ac->avr=avr;ac->out_fmt=out_fmt;ac->in_fmt=in_fmt;ac->channels=channels;ac->apply_map=apply_map;if(avr->dither_method !=AV_RESAMPLE_DITHER_NONE &&av_get_packed_sample_fmt(out_fmt)==AV_SAMPLE_FMT_S16 &&av_get_bytes_per_sample(in_fmt) > 2) { ac->dc=ff_dither_alloc(avr, out_fmt, in_fmt, channels, sample_rate, apply_map);if(!ac->dc) { av_free(ac);return NULL;} return ac;} in_planar=ff_sample_fmt_is_planar(in_fmt, channels);out_planar=ff_sample_fmt_is_planar(out_fmt, channels);if(in_planar==out_planar) { ac->func_type=CONV_FUNC_TYPE_FLAT;ac->planes=in_planar ? ac->channels :1;} else if(in_planar) ac->func_type=CONV_FUNC_TYPE_INTERLEAVE;else ac->func_type=CONV_FUNC_TYPE_DEINTERLEAVE;set_generic_function(ac);if(ARCH_AARCH64) ff_audio_convert_init_aarch64(ac);if(ARCH_ARM) ff_audio_convert_init_arm(ac);if(ARCH_X86) ff_audio_convert_init_x86(ac);return ac;} int ff_audio_convert(AudioConvert *ac, AudioData *out, AudioData *in) { int use_generic=1;int len=in->nb_samples;int p;if(ac->dc) { av_log(ac->avr, AV_LOG_TRACE, "%d samples - audio_convert: %s to %s (dithered)\", len, av_get_sample_fmt_name(ac->in_fmt), av_get_sample_fmt_name(ac->out_fmt));return ff_convert_dither(ac-> in
Describe the class of an AVClass context structure.
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK
#define AV_CH_LAYOUT_5POINT0_BACK
uint16_t quantize_band_cost_cache_generation
#define AV_CH_LAYOUT_OCTAGONAL
int needs_pce
flag for non-standard layout
struct FFPsyPreprocessContext * psypp
#define AV_CH_BACK_CENTER
#define AV_CH_LAYOUT_7POINT1_WIDE
AACPCEInfo pce
PCE data, if needed.
Single Channel Element - used for both SCE and LFE elements.
#define AV_CH_LAYOUT_2POINT1
ChannelElement * cpe
channel elements
channel element - generic struct for SCE/CPE/CCE/LFE
FFTContext mdct1024
long (1024 samples) frame transform context
static void quantize_and_encode_band(struct AACEncContext *s, PutBitContext *pb, const float *in, float *out, int size, int scale_idx, int cb, const float lambda, int rtz)
#define AV_CH_LAYOUT_6POINT1_FRONT
#define AV_CH_LAYOUT_MONO
static void search_for_ms(AACEncContext *s, ChannelElement *cpe)