22 #if defined(BAYER_BGGR) || defined(BAYER_GBRG) 27 #if defined(BAYER_RGGB) || defined(BAYER_GRBG) 34 #define BAYER_READ(x) (x) 35 #define BAYER_SIZEOF 1 38 #if defined(BAYER_16LE) 39 #define BAYER_READ(x) AV_RL16(&(x)) 40 #define BAYER_SIZEOF 2 43 #if defined(BAYER_16BE) 44 #define BAYER_READ(x) AV_RB16(&(x)) 45 #define BAYER_SIZEOF 2 49 #define S(y, x) BAYER_READ(src[(y)*src_stride + BAYER_SIZEOF*(x)]) 50 #define T(y, x) (unsigned int)S(y, x) 51 #define R(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_R] 52 #define G(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_G] 53 #define B(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_B] 55 #if defined(BAYER_BGGR) || defined(BAYER_RGGB) 56 #define BAYER_TO_RGB24_COPY \ 60 R(1, 0) = S(1, 1) >> BAYER_SHIFT; \ 62 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \ 64 G(1, 1) = (T(0, 1) + T(1, 0)) >> (1 + BAYER_SHIFT); \ 65 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 70 B(1, 0) = S(0, 0) >> BAYER_SHIFT; 71 #define BAYER_TO_RGB24_INTERPOLATE \ 72 R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> (2 + BAYER_SHIFT); \ 73 G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> (2 + BAYER_SHIFT); \ 74 B(0, 0) = S(0, 0) >> BAYER_SHIFT; \ 76 R(0, 1) = (T(-1, 1) + T(1, 1)) >> (1 + BAYER_SHIFT); \ 77 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \ 78 B(0, 1) = (T(0, 0) + T(0, 2)) >> (1 + BAYER_SHIFT); \ 80 R(1, 0) = (T(1, -1) + T(1, 1)) >> (1 + BAYER_SHIFT); \ 81 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 82 B(1, 0) = (T(0, 0) + T(2, 0)) >> (1 + BAYER_SHIFT); \ 84 R(1, 1) = S(1, 1) >> BAYER_SHIFT; \ 85 G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> (2 + BAYER_SHIFT); \ 86 B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> (2 + BAYER_SHIFT); 88 #define BAYER_TO_RGB24_COPY \ 92 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 94 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \ 95 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \ 97 G(1, 0) = (T(0, 0) + T(1, 1)) >> (1 + BAYER_SHIFT); \ 102 B(1, 0) = S(0, 1) >> BAYER_SHIFT; 103 #define BAYER_TO_RGB24_INTERPOLATE \ 104 R(0, 0) = (T(-1, 0) + T(1, 0)) >> (1 + BAYER_SHIFT); \ 105 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \ 106 B(0, 0) = (T(0, -1) + T(0, 1)) >> (1 + BAYER_SHIFT); \ 108 R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> (2 + BAYER_SHIFT); \ 109 G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> (2 + BAYER_SHIFT); \ 110 B(0, 1) = S(0, 1) >> BAYER_SHIFT; \ 112 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \ 113 G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> (2 + BAYER_SHIFT); \ 114 B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> (2 + BAYER_SHIFT); \ 116 R(1, 1) = (T(1, 0) + T(1, 2)) >> (1 + BAYER_SHIFT); \ 117 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \ 118 B(1, 1) = (T(0, 1) + T(2, 1)) >> (1 + BAYER_SHIFT); 124 #define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv) \ 125 ff_rgb24toyv12(src, dstY, dstV, dstU, 2, 2, luma_stride, 0, src_stride, rgb2yuv) 130 for (i = 0 ; i <
width; i+= 2) {
132 src += 2 * BAYER_SIZEOF;
142 src += 2 * BAYER_SIZEOF;
145 for (i = 2 ; i <
width - 2; i+= 2) {
147 src += 2 * BAYER_SIZEOF;
159 const int dst_stride = 6;
161 for (i = 0 ; i <
width; i+= 2) {
164 src += 2 * BAYER_SIZEOF;
174 const int dst_stride = 6;
179 src += 2 * BAYER_SIZEOF;
184 for (i = 2 ; i <
width - 2; i+= 2) {
187 src += 2 * BAYER_SIZEOF;
204 #undef BAYER_TO_RGB24_COPY 205 #undef BAYER_TO_RGB24_INTERPOLATE 216 #if defined(BAYER_BGGR) 219 #if defined(BAYER_RGGB) 222 #if defined(BAYER_GBRG) 225 #if defined(BAYER_GRBG) 231 #if defined(BAYER_16LE) 234 #if defined(BAYER_16BE) static void fn() rgb2yuv(uint8_t *_yuv[3], const ptrdiff_t yuv_stride[3], int16_t *rgb[3], ptrdiff_t s, int w, int h, const int16_t rgb2yuv_coeffs[3][3][8], const int16_t yuv_offset[8])
static void BAYER_RENAME() yv12_interpolate(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
#define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv)
invoke ff_rgb24toyv12 for 2x2 pixels
int dstY
Last destination vertical line output from last slice.
static void BAYER_RENAME() yv12_copy(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
#define BAYER_TO_RGB24_INTERPOLATE
#define BAYER_TO_RGB24_COPY
static void BAYER_RENAME() rgb24_copy(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)
static void BAYER_RENAME() rgb24_interpolate(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)