#include "avcodec.h"
#include "get_bits.h"
#include "internal.h"
Go to the source code of this file.
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enum | AvsBlockType {
AVS_VIDEO = 0x01,
AVS_AUDIO = 0x02,
AVS_PALETTE = 0x03,
AVS_GAME_DATA = 0x04,
AVS_NONE = 0x00,
AVS_VIDEO = 0x01,
AVS_AUDIO = 0x02,
AVS_PALETTE = 0x03,
AVS_GAME_DATA = 0x04
} |
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enum | AvsVideoSubType { AVS_I_FRAME = 0x00,
AVS_P_FRAME_3X3 = 0x01,
AVS_P_FRAME_2X2 = 0x02,
AVS_P_FRAME_2X3 = 0x03
} |
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◆ AvsBlockType
Enumerator |
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AVS_VIDEO | |
AVS_AUDIO | |
AVS_PALETTE | |
AVS_GAME_DATA | |
AVS_NONE | |
AVS_VIDEO | |
AVS_AUDIO | |
AVS_PALETTE | |
AVS_GAME_DATA | |
Definition at line 30 of file avs.c.
◆ AvsVideoSubType
Enumerator |
---|
AVS_I_FRAME | |
AVS_P_FRAME_3X3 | |
AVS_P_FRAME_2X2 | |
AVS_P_FRAME_2X3 | |
Definition at line 37 of file avs.c.
◆ avs_decode_frame()
Definition at line 46 of file avs.c.
◆ avs_decode_init()
◆ avs_decode_end()
◆ ff_avs_decoder
Initial value:= {
.name = "avs",
}
static av_cold int init(AVCodecContext *avctx)
static int avs_decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt)
static void decode(AVCodecContext *dec_ctx, AVPacket *pkt, AVFrame *frame, FILE *outfile)
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
static av_cold int avs_decode_init(AVCodecContext *avctx)
static av_cold int avs_decode_end(AVCodecContext *avctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
Definition at line 179 of file avs.c.