FFmpeg  4.0
Functions
sbrdsp_init_arm.c File Reference
#include "config.h"
#include "libavutil/arm/cpu.h"
#include "libavutil/attributes.h"
#include "libavcodec/sbrdsp.h"

Go to the source code of this file.

Functions

void ff_sbr_sum64x5_neon (float *z)
 
float ff_sbr_sum_square_neon (float(*x)[2], int n)
 
void ff_sbr_neg_odd_64_neon (float *x)
 
void ff_sbr_qmf_pre_shuffle_neon (float *z)
 
void ff_sbr_qmf_post_shuffle_neon (float W[32][2], const float *z)
 
void ff_sbr_qmf_deint_neg_neon (float *v, const float *src)
 
void ff_sbr_qmf_deint_bfly_neon (float *v, const float *src0, const float *src1)
 
void ff_sbr_hf_g_filt_neon (float(*Y)[2], const float(*X_high)[40][2], const float *g_filt, int m_max, intptr_t ixh)
 
void ff_sbr_hf_gen_neon (float(*X_high)[2], const float(*X_low)[2], const float alpha0[2], const float alpha1[2], float bw, int start, int end)
 
void ff_sbr_autocorrelate_neon (const float x[40][2], float phi[3][2][2])
 
void ff_sbr_hf_apply_noise_0_neon (float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
 
void ff_sbr_hf_apply_noise_1_neon (float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
 
void ff_sbr_hf_apply_noise_2_neon (float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
 
void ff_sbr_hf_apply_noise_3_neon (float Y[64][2], const float *s_m, const float *q_filt, int noise, int kx, int m_max)
 
av_cold void ff_sbrdsp_init_arm (SBRDSPContext *s)
 

Function Documentation

◆ ff_sbr_sum64x5_neon()

void ff_sbr_sum64x5_neon ( float *  z)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_sum_square_neon()

float ff_sbr_sum_square_neon ( float(*)  x[2],
int  n 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_neg_odd_64_neon()

void ff_sbr_neg_odd_64_neon ( float *  x)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_qmf_pre_shuffle_neon()

void ff_sbr_qmf_pre_shuffle_neon ( float *  z)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_qmf_post_shuffle_neon()

void ff_sbr_qmf_post_shuffle_neon ( float  W[32][2],
const float *  z 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_qmf_deint_neg_neon()

void ff_sbr_qmf_deint_neg_neon ( float *  v,
const float *  src 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_qmf_deint_bfly_neon()

void ff_sbr_qmf_deint_bfly_neon ( float *  v,
const float *  src0,
const float *  src1 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_hf_g_filt_neon()

void ff_sbr_hf_g_filt_neon ( float(*)  Y[2],
const float(*)  X_high[40][2],
const float *  g_filt,
int  m_max,
intptr_t  ixh 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_hf_gen_neon()

void ff_sbr_hf_gen_neon ( float(*)  X_high[2],
const float(*)  X_low[2],
const float  alpha0[2],
const float  alpha1[2],
float  bw,
int  start,
int  end 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_autocorrelate_neon()

void ff_sbr_autocorrelate_neon ( const float  x[40][2],
float  phi[3][2][2] 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_hf_apply_noise_0_neon()

void ff_sbr_hf_apply_noise_0_neon ( float  Y[64][2],
const float *  s_m,
const float *  q_filt,
int  noise,
int  kx,
int  m_max 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_hf_apply_noise_1_neon()

void ff_sbr_hf_apply_noise_1_neon ( float  Y[64][2],
const float *  s_m,
const float *  q_filt,
int  noise,
int  kx,
int  m_max 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_hf_apply_noise_2_neon()

void ff_sbr_hf_apply_noise_2_neon ( float  Y[64][2],
const float *  s_m,
const float *  q_filt,
int  noise,
int  kx,
int  m_max 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbr_hf_apply_noise_3_neon()

void ff_sbr_hf_apply_noise_3_neon ( float  Y[64][2],
const float *  s_m,
const float *  q_filt,
int  noise,
int  kx,
int  m_max 
)

Referenced by ff_sbrdsp_init_arm().

◆ ff_sbrdsp_init_arm()

av_cold void ff_sbrdsp_init_arm ( SBRDSPContext s)

Definition at line 53 of file sbrdsp_init_arm.c.

Referenced by ff_sbrdsp_init().