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FFmpeg
4.0
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libSDL2 output device More...
#include <SDL.h>#include <SDL_thread.h>#include "libavutil/avstring.h"#include "libavutil/imgutils.h"#include "libavutil/opt.h"#include "libavutil/parseutils.h"#include "libavutil/pixdesc.h"#include "libavutil/time.h"#include "avdevice.h"Go to the source code of this file.
Data Structures | |
| struct | SDLContext |
| struct | sdl_texture_format_entry |
Macros | |
| #define | SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_WINDOW_RESIZABLE) |
| #define | OFFSET(x) offsetof(SDLContext,x) |
Functions | |
| static void | compute_texture_rect (AVFormatContext *s) |
| static int | sdl2_write_trailer (AVFormatContext *s) |
| static int | sdl2_write_header (AVFormatContext *s) |
| static int | sdl2_write_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
| static const struct sdl_texture_format_entry | sdl_texture_format_map [] |
| static const AVOption | options [] |
| static const AVClass | sdl2_class |
| AVOutputFormat | ff_sdl2_muxer |
libSDL2 output device
Definition in file sdl2.c.
| #define SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_WINDOW_RESIZABLE) |
Definition at line 157 of file sdl2.c.
Referenced by sdl2_write_header().
| #define OFFSET | ( | x | ) | offsetof(SDLContext,x) |
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Definition at line 95 of file sdl2.c.
Referenced by sdl2_write_packet().
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Definition at line 135 of file sdl2.c.
Referenced by sdl2_write_header(), and sdl2_write_packet().
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Referenced by sdl2_write_header().
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| AVOutputFormat ff_sdl2_muxer |
1.8.13