FFmpeg  4.0
softfloat_ieee754.h
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1 /*
2  * Copyright (c) 2016 Umair Khan <omerjerk@gmail.com>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
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12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
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19  */
20 
21 #ifndef AVUTIL_SOFTFLOAT_IEEE754_H
22 #define AVUTIL_SOFTFLOAT_IEEE754_H
23 
24 #include <stdint.h>
25 
26 #define EXP_BIAS 127
27 #define MANT_BITS 23
28 
29 typedef struct SoftFloat_IEEE754 {
31  uint64_t mant;
34 
35 static const SoftFloat_IEEE754 FLOAT_0 = {0, 0, -126};
36 static const SoftFloat_IEEE754 FLOAT_1 = {0, 0, 0};
37 
38 /** Normalize the softfloat as defined by IEEE 754 single-recision floating
39  * point specification
40  */
42  while( sf.mant >= 0x1000000UL ) {
43  sf.exp++;
44  sf.mant >>= 1;
45  }
46  sf.mant &= 0x007fffffUL;
47  return sf;
48 }
49 
50 /** Convert integer to softfloat.
51  * @return softfloat with value n * 2^e
52  */
53 static inline SoftFloat_IEEE754 av_int2sf_ieee754(int64_t n, int e) {
54  int sign = 0;
55 
56  if (n < 0) {
57  sign = 1;
58  n *= -1;
59  }
61 }
62 
63 /** Make a softfloat out of the bitstream. Assumes the bits are in the form as defined
64  * by the IEEE 754 spec.
65  */
66 static inline SoftFloat_IEEE754 av_bits2sf_ieee754(uint32_t n) {
67  return ((SoftFloat_IEEE754) { (n & 0x80000000UL), (n & 0x7FFFFFUL), (n & 0x7F800000UL) });
68 }
69 
70 /** Convert the softfloat to integer
71  */
73  if(a.exp >= 0) return a.mant << a.exp ;
74  else return a.mant >>(-a.exp);
75 }
76 
77 /** Divide a by b. b should not be zero.
78  * @return normalized result
79  */
81  int32_t mant, exp, sign;
84  sign = a.sign ^ b.sign;
85  mant = ((((uint64_t) (a.mant | 0x00800000UL)) << MANT_BITS) / (b.mant| 0x00800000UL));
86  exp = a.exp - b.exp;
88 }
89 
90 /** Multiply a with b
91  * #return normalized result
92  */
94  int32_t sign, mant, exp;
97  sign = a.sign ^ b.sign;
98  mant = (((uint64_t)(a.mant|0x00800000UL) * (uint64_t)(b.mant|0x00800000UL))>>MANT_BITS);
99  exp = a.exp + b.exp;
101 }
102 
103 /** Compare a with b strictly
104  * @returns 1 if the a and b are equal, 0 otherwise.
105  */
109  if (a.sign != b.sign) return 0;
110  if (a.mant != b.mant) return 0;
111  if (a.exp != b.exp ) return 0;
112  return 1;
113 }
114 
115 #endif /*AVUTIL_SOFTFLOAT_IEEE754_H*/
static SoftFloat_IEEE754 av_normalize_sf_ieee754(SoftFloat_IEEE754 sf)
Normalize the softfloat as defined by IEEE 754 single-recision floating point specification.
static int av_sf2int_ieee754(SoftFloat_IEEE754 a)
Convert the softfloat to integer.
const char * b
Definition: vf_curves.c:113
static SoftFloat_IEEE754 av_bits2sf_ieee754(uint32_t n)
Make a softfloat out of the bitstream.
static SoftFloat_IEEE754 av_int2sf_ieee754(int64_t n, int e)
Convert integer to softfloat.
int32_t
static int av_cmp_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b)
Compare a with b strictly.
int n
Definition: avisynth_c.h:684
static const SoftFloat_IEEE754 FLOAT_1
static const SoftFloat_IEEE754 FLOAT_0
static SoftFloat_IEEE754 av_mul_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b)
Multiply a with b return normalized result.
static SoftFloat_IEEE754 av_div_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b)
Divide a by b.
#define MANT_BITS