import "golang.org/x/mobile/asset"
Package asset provides access to application-bundled assets.
On Android, assets are accessed via android.content.res.AssetManager. These files are stored in the assets/ directory of the app. Any raw asset can be accessed by its direct relative name. For example assets/img.png can be opened with Open("img.png").
On iOS an asset is a resource stored in the application bundle. Resources can be loaded using the same relative paths.
For consistency when debugging on a desktop, assets are read from a directory named assets under the current working directory.
asset.go asset_desktop.go doc.go
type File interface { io.ReadSeeker io.Closer }
File is an open asset.
Open opens a named asset.
Errors are of type *os.PathError.
This must not be called from init when used in android apps.
Package asset imports 3 packages (graph) and is imported by 10 packages. Updated 5 days ago. Refresh now. Tools for package owners.