Path | Synopsis |
---|---|
app | Package app lets you write portable all-Go apps for Android and iOS. |
app/internal/apptest | Package apptest provides utilities for testing an app. |
app/internal/testapp | Small test app used by app/app_test.go. |
asset | Package asset provides access to application-bundled assets. |
bind | Package bind implements a code generator for gobind. |
bind/benchmark | Package benchmark contains benchmarking bound functions for internal use. |
bind/java | Package java implements the Java language bindings. |
bind/objc | Package objc implements the Objective-C language bindings. |
bind/seq | Package seq implements the machine-dependent seq serialization format. |
bind/testpkg | Package testpkg contains bound functions for testing the cgo-JNI interface. |
bind/testpkg/secondpkg | Package secondpkg is imported by bind tests that verify that a bound package can reference another bound package. |
bind/testpkg/simplepkg | Package simplepkg is imported from testpkg and tests two corner cases. |
bind/testpkg/unboundpkg | Package simplepkg is imported from testpkg and tests that references to other, unbound packages, are ignored. |
cmd/gobind | Gobind generates language bindings that make it possible to call Go functions from Java and Objective-C. |
cmd/gomobile | Gomobile is a tool for building and running mobile apps written in Go. |
event/key | Package key defines an event for physical keyboard keys. |
event/lifecycle | Package lifecycle defines an event for an app's lifecycle. |
event/mouse | Package mouse defines an event for mouse input. |
event/paint | Package paint defines an event for the app being ready to paint. |
event/size | Package size defines an event for the dimensions, physical resolution and orientation of the app's window. |
event/touch | Package touch defines an event for touch input. |
example/audio | An app that makes a sound as the gopher hits the walls of the screen. |
example/basic | An app that draws a green triangle on a red background. |
example/bind/hello | Package hello is a trivial package for gomobile bind example. |
example/flappy | Flappy Gopher is a simple one-button game that uses the mobile framework and the experimental sprite engine. |
example/network | An app that paints green if golang.org is reachable when the app first starts, or red otherwise. |
exp/app/debug | Package debug provides GL-based debugging tools for apps. |
exp/audio | Package audio provides a basic audio player. |
exp/audio/al | Package al provides OpenAL Soft bindings for Go. |
exp/f32 | Package f32 implements some linear algebra and GL helpers for float32s. |
exp/font | Package font provides platform independent access to system fonts. |
exp/gl/glutil | Package glutil implements OpenGL utility functions. |
exp/sensor | Package sensor provides sensor events from various movement sensors. |
exp/sprite | Package sprite provides a 2D scene graph for rendering and animation. |
exp/sprite/clock | Package clock provides a clock and time functions for a sprite engine. |
exp/sprite/glsprite | Package glsprite implements a sprite Engine using OpenGL ES 2. |
exp/sprite/portable | Package portable implements a sprite Engine using the image package. |
geom | Package geom defines a two-dimensional coordinate system. |
gl | Package gl implements Go bindings for OpenGL ES 2. |
internal/binres | Package binres implements encoding and decoding of android binary resources. |
internal/mobileinit | Package mobileinit contains common initialization logic for mobile platforms that is relevant to both all-Go apps and gobind-based apps. |
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