import "golang.org/x/mobile/event/touch"
Package touch defines an event for touch input.
See the golang.org/x/mobile/app package for details on the event model.
type Event struct { // X and Y are the touch location, in pixels. X, Y float32 // Sequence is the sequence number. The same number is shared by all events // in a sequence. A sequence begins with a single TypeBegin, is followed by // zero or more TypeMoves, and ends with a single TypeEnd. A Sequence // distinguishes concurrent sequences but its value is subsequently reused. Sequence Sequence // Type is the touch type. Type Type }
Event is a touch event.
Sequence identifies a sequence of touch events.
Type describes the type of a touch event.
const ( // TypeBegin is a user first touching the device. // // On Android, this is a AMOTION_EVENT_ACTION_DOWN. // On iOS, this is a call to touchesBegan. TypeBegin Type = iota // TypeMove is a user dragging across the device. // // A TypeMove is delivered between a TypeBegin and TypeEnd. // // On Android, this is a AMOTION_EVENT_ACTION_MOVE. // On iOS, this is a call to touchesMoved. TypeMove // TypeEnd is a user no longer touching the device. // // On Android, this is a AMOTION_EVENT_ACTION_UP. // On iOS, this is a call to touchesEnded. TypeEnd )
Package touch imports 1 packages (graph) and is imported by 15 packages. Updated 6 days ago. Refresh now. Tools for package owners.