GamepadButton.pressed

The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

SyntaxEdit

var isPressed = navigator.getGamepads()[0].pressed;

ExampleEdit

var gp = navigator.getGamepads()[0]; // Get the first gamepad object

if(gp.buttons[0].pressed == true) {
  // respond to button being pressed 
}

ValueEdit

A boolean.

SpecificationsEdit

Specification Status Comment
Gamepad
The definition of 'GamepadButton.pressed' in that specification.
Working Draft Initial definition

Browser compatibilityEdit

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
General support 21.0 webkit
35.0
29.0 (29.0) Not supported 15.0 webkit
22.0
Not supported

See alsoEdit

Document Tags and Contributors

 Contributors to this page: Sebastianz, teoli, Sheppy, ScottMichaud, chrisdavidmills
 Last updated by: Sebastianz,