The GamepadButton.pressed
property of the GamepadButton
interface returns a boolean
indicating whether the button is currently pressed (true
) or unpressed (false
).
SyntaxEdit
var isPressed = navigator.getGamepads()[0].pressed;
ExampleEdit
var gp = navigator.getGamepads()[0]; // Get the first gamepad object
if(gp.buttons[0].pressed == true) {
// respond to button being pressed
}
ValueEdit
A boolean
.
SpecificationsEdit
Specification | Status | Comment |
---|---|---|
Gamepad The definition of 'GamepadButton.pressed' in that specification. |
Working Draft | Initial definition |