- java.lang.Object
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- javafx.scene.layout.BackgroundImage
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public final class BackgroundImage extends Object
Defines properties describing how to render an image as the background to someRegion
. A BackgroundImage must have an Image specified (it cannot be null). TherepeatX
andrepeatY
properties define how the image is to be repeated in each direction. Theposition
property defines how to position the image on the Region while thesize
property defines the size of the image on the Region. For example, thesize
might be defined withcover = true
, meaning the image should be stretched to cover the entire rendering surface of the Region.Because the BackgroundImage is immutable, it can safely be used in any cache, and can safely be reused among multiple Regions.
- Since:
- JavaFX 8.0
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Constructor Summary
Constructors Constructor Description BackgroundImage(Image image, BackgroundRepeat repeatX, BackgroundRepeat repeatY, BackgroundPosition position, BackgroundSize size)
Creates a new BackgroundImage.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
equals(Object o)
Indicates whether some other object is "equal to" this one.Image
getImage()
The image to be used.BackgroundPosition
getPosition()
The position of this BackgroundImage relative to the Region.BackgroundRepeat
getRepeatX()
Indicates in what manner (if at all) the background image is to be repeated along the x-axis of the region.BackgroundRepeat
getRepeatY()
Indicates in what manner (if at all) the background image is to be repeated along the y-axis of the region.BackgroundSize
getSize()
The size of this image relative to the Region.int
hashCode()
Returns a hash code value for the object.
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Constructor Detail
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BackgroundImage
public BackgroundImage(Image image, BackgroundRepeat repeatX, BackgroundRepeat repeatY, BackgroundPosition position, BackgroundSize size)
Creates a new BackgroundImage. Theimage
must be specified.- Parameters:
image
- The image to use. This cannot be null.repeatX
- The BackgroundRepeat for the x axis. If null, this value defaults to REPEAT.repeatY
- The BackgroundRepeat for the y axis. If null, this value defaults to REPEAT.position
- The BackgroundPosition to use. If null, defaults to BackgroundPosition.DEFAULT.size
- The BackgroundSize. If null, defaults to BackgroundSize.DEFAULT.
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Method Detail
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getImage
public final Image getImage()
The image to be used. This will never be null. If this image fails to load, then the entire BackgroundImage will be skipped at rendering time.- Returns:
- the image to be used
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getRepeatX
public final BackgroundRepeat getRepeatX()
Indicates in what manner (if at all) the background image is to be repeated along the x-axis of the region. This will never be null.- Returns:
- the BackgroundRepeat that indicates if the background image is to be repeated along the x-axis of the region
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getRepeatY
public final BackgroundRepeat getRepeatY()
Indicates in what manner (if at all) the background image is to be repeated along the y-axis of the region. This will never be null.- Returns:
- the BackgroundRepeat that indicates if the background image is to be repeated along the y-axis of the region
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getPosition
public final BackgroundPosition getPosition()
The position of this BackgroundImage relative to the Region. Note that any position outside the background area of the region will be clipped.- Returns:
- the position of this BackgroundImage relative to the Region
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getSize
public final BackgroundSize getSize()
The size of this image relative to the Region.- Returns:
- the size of this image relative to the Region
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equals
public boolean equals(Object o)
Indicates whether some other object is "equal to" this one.The
equals
method implements an equivalence relation on non-null object references:- It is reflexive: for any non-null reference value
x
,x.equals(x)
should returntrue
. - It is symmetric: for any non-null reference values
x
andy
,x.equals(y)
should returntrue
if and only ify.equals(x)
returnstrue
. - It is transitive: for any non-null reference values
x
,y
, andz
, ifx.equals(y)
returnstrue
andy.equals(z)
returnstrue
, thenx.equals(z)
should returntrue
. - It is consistent: for any non-null reference values
x
andy
, multiple invocations ofx.equals(y)
consistently returntrue
or consistently returnfalse
, provided no information used inequals
comparisons on the objects is modified. - For any non-null reference value
x
,x.equals(null)
should returnfalse
.
The
equals
method for classObject
implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference valuesx
andy
, this method returnstrue
if and only ifx
andy
refer to the same object (x == y
has the valuetrue
).Note that it is generally necessary to override the
hashCode
method whenever this method is overridden, so as to maintain the general contract for thehashCode
method, which states that equal objects must have equal hash codes.- Overrides:
equals
in classObject
- Parameters:
o
- the reference object with which to compare.- Returns:
true
if this object is the same as the obj argument;false
otherwise.- See Also:
Object.hashCode()
,HashMap
- It is reflexive: for any non-null reference value
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hashCode
public int hashCode()
Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided byHashMap
.The general contract of
hashCode
is:- Whenever it is invoked on the same object more than once during
an execution of a Java application, the
hashCode
method must consistently return the same integer, provided no information used inequals
comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. - If two objects are equal according to the
equals(Object)
method, then calling thehashCode
method on each of the two objects must produce the same integer result. - It is not required that if two objects are unequal
according to the
Object.equals(java.lang.Object)
method, then calling thehashCode
method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.
As much as is reasonably practical, the hashCode method defined by class
Object
does return distinct integers for distinct objects. (The hashCode may or may not be implemented as some function of an object's memory address at some point in time.)- Overrides:
hashCode
in classObject
- Returns:
- a hash code value for this object.
- See Also:
Object.equals(java.lang.Object)
,System.identityHashCode(java.lang.Object)
- Whenever it is invoked on the same object more than once during
an execution of a Java application, the
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