WebGLContextEventInit
fun WebGLContextEventInit(
statusMessage: String? = "",
bubbles: Boolean? = false,
cancelable: Boolean? = false,
composed: Boolean? = false
): WebGLContextEventInit
fun WebGLContextEventInit(
statusMessage: String? = "",
bubbles: Boolean? = false,
cancelable: Boolean? = false,
composed: Boolean? = false
): WebGLContextEventInit