HitRegionOptions
fun HitRegionOptions(
path: Path2D? = null,
fillRule: CanvasFillRule? = CanvasFillRule.NONZERO,
id: String? = "",
parentID: String? = null,
cursor: String? = "inherit",
control: Element? = null,
label: String? = null,
role: String? = null
): HitRegionOptions