A collection of utility methods for computing the visibility of triangle
meshes.
See Also:
Visibility Members
Syntax
[Android.Runtime.Register("android/opengl/Visibility", DoNotGenerateAcw=true)]
public class
Visibility :
Java.Lang.ObjectRemarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 3