Android.Opengl.Visibility: Method Members

The methods of Android.Opengl.Visibility are listed below. For a list of all members, see the Visibility Members list.

See Also: Inherited members from Java.Lang.Object

Public Methods

static
ComputeBoundingSphere(float[], int, int, float[], int)
Compute a bounding sphere for a set of points.
static
FrustumCullSpheres(float[], int, float[], int, int, int[], int, int) : int
Given an OpenGL ES ModelView-Projection matrix (which implicitly describes a frustum) and a list of spheres, determine which spheres intersect the frustum.
static
VisibilityTest(float[], int, float[], int, char[], int, int) : int
Test whether a given triangle mesh is visible on the screen.