MonoMac.OpenGL
Vector3
ComponentMax
MonoMac.OpenGL.Vector3.ComponentMax Method
Calculate the component-wise maximum of two vectors
Syntax
public static
Vector3
ComponentMax
(
Vector3
a,
Vector3
b)
Parameters
a
First operand
b
Second operand
Returns
The component-wise maximum
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0