SceneKit.SCNGeometry: Method Members

The methods of SceneKit.SCNGeometry are listed below. For a list of all members, see the SCNGeometry Members list.

See Also: Inherited members from Foundation.NSObject

Public Methods

AddAnimation(CoreAnimation.CAAnimation, Foundation.NSString)
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Copy(Foundation.NSZone) : Foundation.NSObject
Performs a copy of the underlying Objective-C object.
static
Create() : SCNGeometry
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EncodeTo(Foundation.NSCoder)
Encodes the state of the object on the provided encoder
static
FromSources(SCNGeometrySource[], SCNGeometryElement[]) : Foundation.NSObject
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GetAnimation(Foundation.NSString) : CoreAnimation.CAAnimation
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GetAnimationKeys() : Foundation.NSString[]
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GetBoundingBox(ref SCNVector3, ref SCNVector3) : bool
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GetBoundingSphere(ref SCNVector3, ref nfloat) : bool
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GetGeometryElement(nint) : SCNGeometryElement
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GetGeometrySourcesForSemantic(string) : SCNGeometrySource[]
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GetMaterial(string) : SCNMaterial
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HandleBinding(string, SCNBindingHandler)
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HandleUnbinding(string, SCNBindingHandler)
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InsertMaterial(SCNMaterial, nint)
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IsAnimationPaused(Foundation.NSString) : bool
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PauseAnimation(Foundation.NSString)
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RemoveAllAnimations()
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RemoveAnimation(Foundation.NSString)
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RemoveAnimation(Foundation.NSString, nfloat)
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RemoveMaterial(nint)
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ReplaceMaterial(SCNMaterial, nint)
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ResumeAnimation(Foundation.NSString)
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SetBoundingBox(ref SCNVector3, ref SCNVector3)
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Protected Methods

override
Dispose(bool)
Releases the resources used by the SCNGeometry object.