SceneKit.SCNSkinner.Create Method
Documentation for this section has not yet been entered.

Syntax

[ObjCRuntime.Availability(ObjCRuntime.Platform.iOS_8_0 | ObjCRuntime.Platform.iOS_8_1 | ObjCRuntime.Platform.iOS_8_2 | ObjCRuntime.Platform.Mac_10_0 | ObjCRuntime.Platform.Mac_10_1 | ObjCRuntime.Platform.Mac_10_2 | ObjCRuntime.Platform.Mac_10_3 | ObjCRuntime.Platform.Mac_10_4 | ObjCRuntime.Platform.Mac_10_5 | ObjCRuntime.Platform.Mac_10_6 | ObjCRuntime.Platform.Mac_10_7 | ObjCRuntime.Platform.Mac_10_8 | ObjCRuntime.Platform.Mac_10_9 | ObjCRuntime.Platform.Mac_10_10 | ObjCRuntime.Platform.iOS_Version | ObjCRuntime.Platform.Mac_Version, ObjCRuntime.Platform.None, ObjCRuntime.Platform.None, ObjCRuntime.Platform.None)]
public static SCNSkinner Create (SCNGeometry baseGeometry, SCNNode[] bones, SCNMatrix4[] boneInverseBindTransforms, SCNGeometrySource boneWeights, SCNGeometrySource boneIndices)

Parameters

baseGeometry
Documentation for this section has not yet been entered.
bones
Documentation for this section has not yet been entered.
boneInverseBindTransforms
Documentation for this section has not yet been entered.
boneWeights
Documentation for this section has not yet been entered.
boneIndices
Documentation for this section has not yet been entered.

Returns

Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0