Documentation for this section has not yet been entered.
Syntax
[ObjCRuntime.Availability(ObjCRuntime.Platform.iOS_8_0 | ObjCRuntime.Platform.iOS_8_1 | ObjCRuntime.Platform.iOS_8_2 | ObjCRuntime.Platform.Mac_10_0 | ObjCRuntime.Platform.Mac_10_1 | ObjCRuntime.Platform.Mac_10_2 | ObjCRuntime.Platform.Mac_10_3 | ObjCRuntime.Platform.Mac_10_4 | ObjCRuntime.Platform.Mac_10_5 | ObjCRuntime.Platform.Mac_10_6 | ObjCRuntime.Platform.Mac_10_7 | ObjCRuntime.Platform.Mac_10_8 | ObjCRuntime.Platform.Mac_10_9 | ObjCRuntime.Platform.Mac_10_10 | ObjCRuntime.Platform.iOS_Version | ObjCRuntime.Platform.Mac_Version, ObjCRuntime.Platform.None, ObjCRuntime.Platform.None, ObjCRuntime.Platform.None)]
public static 
SCNSkinner Create (
SCNGeometry baseGeometry, 
SCNNode[] bones, 
SCNMatrix4[] boneInverseBindTransforms, 
SCNGeometrySource boneWeights, 
SCNGeometrySource boneIndices)
Parameters
- baseGeometry
- Documentation for this section has not yet been entered.
- bones
- Documentation for this section has not yet been entered.
- boneInverseBindTransforms
- Documentation for this section has not yet been entered.
- boneWeights
- Documentation for this section has not yet been entered.
- boneIndices
- Documentation for this section has not yet been entered.
Returns
Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0