The members of SceneKit.SCNProgram are listed below.
See Also: Inherited members from Foundation.NSObject
| Default constructor, initializes a new instance of this class. | ||
| A constructor that initializes the object from the data stored in the unarchiver object. | 
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. | 
| [read-only] override  | ClassHandle | IntPtr. The handle for this class. | 
| Delegate | ISCNProgramDelegate. An instance of the SceneKit.SCNProgramDelegate model class which acts as the class delegate. | |
| FragmentShader | string. Documentation for this section has not yet been entered. | |
| [read-only] static  | MappingChannelKey | Foundation.NSString. Represents the value associated with the constant SCNProgramMappingChannelKey | 
| Opaque | bool. Documentation for this section has not yet been entered. | |
| VertexShader | string. Documentation for this section has not yet been entered. | |
| WeakDelegate | Foundation.NSObject. An object that can respond to the delegate protocol for this type | 
| Copy(Foundation.NSZone) Performs a copy of the underlying Objective-C object. | ||
| static  | Create() Documentation for this section has not yet been entered. | |
| EncodeTo(Foundation.NSCoder) Encodes the state of the object on the provided encoder | ||
| GetSemanticForSymbol(string) Documentation for this section has not yet been entered. | ||
| SetSemantic(Foundation.NSString, string, Foundation.NSDictionary) Documentation for this section has not yet been entered. | ||
| SetSemantic(Foundation.NSString, string, SCNProgramSemanticOptions) Documentation for this section has not yet been entered. | ||