SceneKit.SCNPhysicsContact Class
How two SCNPhysicsBody objects are in contact with each other.

See Also: SCNPhysicsContact Members

Syntax

[Foundation.Register("SCNPhysicsContact", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_10)]
public class SCNPhysicsContact : Foundation.NSObject

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0