MonoTouch.Metal.MTLVertexBufferLayoutDescriptor Class
Configures how vertex and attribute data are fetched by a vertex shader function.

See Also: MTLVertexBufferLayoutDescriptor Members

Syntax

[MonoTouch.Foundation.Register("MTLVertexBufferLayoutDescriptor", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
public class MTLVertexBufferLayoutDescriptor : MonoTouch.Foundation.NSObject, MonoTouch.Foundation.INSCopying, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: MonoTouch.Metal
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0