The members of SpriteKit.SKView are listed below.
See Also: Inherited members from UIKit.UIView
SKView() | Default constructor, initializes a new instance of this class. | |
| A constructor that initializes the object from the data stored in the unarchiver object. |
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
| AllowsTransparency | bool. Documentation for this section has not yet been entered. | |
| [read-only] static | Appearance | SKView.SKViewAppearance. Strongly-typed property that returns the UIAppearance class for this class. |
| Asynchronous | bool. Documentation for this section has not yet been entered. | |
| [read-only] override | ClassHandle | IntPtr. The handle for this class. |
| FrameInterval | nint. Documentation for this section has not yet been entered. | |
| IgnoresSiblingOrder | bool. Documentation for this section has not yet been entered. | |
| Paused | bool. Documentation for this section has not yet been entered. | |
| [read-only] | Scene | SKScene. The SpriteKit.SKScene that this SpriteKit.SKView renders. |
| ShouldCullNonVisibleNodes | bool. Documentation for this section has not yet been entered. | |
| ShowsDrawCount | bool. If true, displays the number of rendering passes needed for the SpriteKit.SKScene. | |
| ShowsFields | bool. Documentation for this section has not yet been entered. | |
| ShowsFPS | bool. If true, displays the frame rate achieved by the SpriteKit.SKScene. | |
| ShowsNodeCount | bool. If true, displays the number of nodes visible on the screen. | |
| ShowsPhysics | bool. Documentation for this section has not yet been entered. | |
| ShowsQuadCount | bool. Documentation for this section has not yet been entered. |
static | AppearanceWhenContainedIn(params Type[])Returns a strongly typed UIAppearance for instances of this class when the view is hosted in the specified hierarchy. | |
ConvertPointFromScene(SKScene, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | ||
ConvertPointToScene(SKScene, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | ||
static | GetAppearance<T>()Documentation for this section has not yet been entered. | |
static | GetAppearance<T>(UIKit.UITraitCollection)Documentation for this section has not yet been entered. | |
static | GetAppearance<T>(UIKit.UITraitCollection, params Type[])Documentation for this section has not yet been entered. | |
PresentScene(SKScene)Begins rendering the scene and running the Sprite Kit animation loop. | ||
PresentScene(SKScene, SKTransition)Plays the transition and then begins rendering the scene and running the Sprite Kit animation loop. | ||
TextureFromNode(SKNode)Renders a texture from a SpriteKit.SKNode. | ||
TextureFromNode(SKNode, CoreGraphics.CGRect)Documentation for this section has not yet been entered. | ||