MonoTouch.Metal.MTLRenderPassDescriptor Class
Defines the rendering target for pixels generated by a rendering pass.

See Also: MTLRenderPassDescriptor Members

Syntax

[MonoTouch.Foundation.Register("MTLRenderPassDescriptor", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
public class MTLRenderPassDescriptor : MonoTouch.Foundation.NSObject, MonoTouch.Foundation.INSCopying, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: MonoTouch.Metal
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0