SceneKit
SCNPhysicsField
SceneKit.SCNPhysicsField Class
Applies forces to all SCNPhysicsBody objects in a given volume.
See Also:
SCNPhysicsField Members
Syntax
[Foundation.Register("SCNPhysicsField", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_10)]
public class
SCNPhysicsField
:
Foundation.NSObject
,
Foundation.INSCopying
,
Foundation.INSSecureCoding
,
IDisposable
Remarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace:
SceneKit
Assembly:
Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions:
0.0.0.0