Adds physics simulation to an SCNNode.
				See Also:
				SCNPhysicsBody Members
Syntax
[Foundation.Register("SCNPhysicsBody", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_10)]
public class  
SCNPhysicsBody : 
Foundation.NSObject,	
Foundation.INSCopying, 
Foundation.INSSecureCoding, 
IDisposableRemarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0