SpriteKit.SKNode Class
The building block out of which scene-graphs are made. The root of the tree is an SpriteKit.SKScene.

See Also: SKNode Members

Syntax

[Foundation.Register("SKNode", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_7_0)]
public class SKNode : UIKit.UIResponder, Foundation.INSCoding, Foundation.INSCopying, IEnumerable<SKNode>, IDisposable

Remarks

ClassDescription
SpriteKit.SKCropNodeUses a mask to crop its children.
SpriteKit.SKEffectNodeApplies a CoreImage.CIFilter to its children.
SpriteKit.SKEmitterNodeProduces and displays particles.
SpriteKit.SKLabelNodeDisplays text.
SpriteKit.SKSceneNodeRuns an animation loop, including display, actions, and physics.
SpriteKit.SKShapeNodeDisplays a CoreGraphics.CGPath-based shape.
SpriteKit.SKSpriteNodeDisplays a textured sprite.

Related content

Requirements

Namespace: SpriteKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0