Metal.IMTLBlitCommandEncoder.CopyFromTexture Method
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Syntax

[Foundation.Export("copyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toBuffer:destinationOffset:destinationBytesPerRow:destinationBytesPerImage:")]
[Foundation.Preserve(Conditional=true)]
public void CopyFromTexture (IMTLTexture sourceTexture, MTLOrigin sourceOrigin, MTLSize sourceSize, IMTLBuffer destinationBuffer, nuint sourceSlice, nuint sourceLevel, nuint destinationOffset, nuint destinatinBytesPerRow, nuint destinationBytesPerImage)

Parameters

sourceTexture
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sourceSlice
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sourceLevel
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sourceOrigin
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sourceSize
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destinationBuffer
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destinationOffset
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destinatinBytesPerRow
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destinationBytesPerImage
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Remarks

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Requirements

Namespace: Metal
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0