SceneKit.SCNScene: Method Members

The methods of SceneKit.SCNScene are listed below. For a list of all members, see the SCNScene Members list.

See Also: Inherited members from Foundation.NSObject

Public Methods

Add(SCNNode)
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AddParticleSystem(SCNParticleSystem, SCNMatrix4)
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static
Create() : SCNScene
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EncodeTo(Foundation.NSCoder)
Encodes the state of the object on the provided encoder
static
FromFile(string) : SCNScene
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static
FromFile(string, string, Foundation.NSDictionary) : SCNScene
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static
FromFile(string, string, SCNSceneLoadingOptions) : SCNScene
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static
FromUrl(Foundation.NSUrl, Foundation.NSDictionary, out Foundation.NSError) : SCNScene
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static
FromUrl(Foundation.NSUrl, SCNSceneLoadingOptions, out Foundation.NSError) : SCNScene
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GetAttribute(Foundation.NSString) : Foundation.NSObject
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GetEnumerator() : IEnumerator<SCNNode>
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RemoveAllParticleSystems()
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RemoveParticleSystem(SCNParticleSystem)
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SetAttribute(Foundation.NSObject, Foundation.NSString)
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Protected Methods

override
Dispose(bool)
Releases the resources used by the SCNScene object.