SceneKit.SCNPhysicsHingeJoint Members

The members of SceneKit.SCNPhysicsHingeJoint are listed below.

See Also: Inherited members from SceneKit.SCNPhysicsBehavior

Public Constructors

A constructor that initializes the object from the data stored in the unarchiver object.

Protected Constructors

Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

AnchorASCNVector3. Documentation for this section has not yet been entered.
AnchorBSCNVector3. Documentation for this section has not yet been entered.
AxisASCNVector3. Documentation for this section has not yet been entered.
AxisBSCNVector3. Documentation for this section has not yet been entered.
[read-only]
BodyASCNPhysicsBody. Documentation for this section has not yet been entered.
[read-only]
BodyBSCNPhysicsBody. Documentation for this section has not yet been entered.
[read-only]
override
ClassHandleIntPtr. The handle for this class.

Public Methods

static
Create(SCNPhysicsBody, SCNVector3, SCNVector3) : SCNPhysicsHingeJoint
Documentation for this section has not yet been entered.
static
Create(SCNPhysicsBody, SCNVector3, SCNVector3, SCNPhysicsBody, SCNVector3, SCNVector3) : SCNPhysicsHingeJoint
Documentation for this section has not yet been entered.

Protected Methods

override
Dispose(bool)
Releases the resources used by the SCNPhysicsHingeJoint object.