Android.Media.SoundPool: Method Members

The methods of Android.Media.SoundPool are listed below. For a list of all members, see the SoundPool Members list.

See Also: Inherited members from Java.Lang.Object

Public Methods

AutoPause()
Pause all active streams.
AutoResume()
Resume all previously active streams.
Load(Android.Content.Res.AssetFileDescriptor, int) : int
Load the sound from an asset file descriptor.
Load(string, int) : int
Load the sound from the specified path.
Load(Android.Content.Context, int, int) : int
Load the sound from the specified APK resource.
Load(Java.IO.FileDescriptor, long, long, int) : int
Load the sound from a FileDescriptor.
LoadAsync(Android.Content.Res.AssetFileDescriptor, int) : System.Threading.Tasks.Task<int>
Documentation for this section has not yet been entered.
LoadAsync(string, int) : System.Threading.Tasks.Task<int>
Documentation for this section has not yet been entered.
LoadAsync(Android.Content.Context, int, int) : System.Threading.Tasks.Task<int>
Documentation for this section has not yet been entered.
LoadAsync(Java.IO.FileDescriptor, long, long, int) : System.Threading.Tasks.Task<int>
Documentation for this section has not yet been entered.
Pause(int)
Pause a playback stream.
Play(int, float, float, int, int, float) : int
Play a sound from a sound ID.
Release()
Release the SoundPool resources.
Resume(int)
Resume a playback stream.
SetLoop(int, int)
Set loop mode.
SetOnLoadCompleteListener(SoundPool.IOnLoadCompleteListener)
Sets the callback hook for the OnLoadCompleteListener.
SetPriority(int, int)
Change stream priority.
SetRate(int, float)
Change playback rate.
SetVolume(int, float, float)
Set stream volume.
Stop(int)
Stop a playback stream.
Unload(int) : bool
Unload a sound from a sound ID.