The members of SpriteKit.SKPhysicsBody are listed below.
See Also: Inherited members from Foundation.NSObject
| A constructor that initializes the object from the data stored in the unarchiver object. |
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
| AffectedByGravity | bool. Whether the body is affected by the SpriteKit.SKPhysicsWorld's SKPhysicsWorld.Gravity vector. | |
| [read-only] | AllContactedBodies | SKPhysicsBody[]. Documentation for this section has not yet been entered. |
| AllowsRotation | bool. Documentation for this section has not yet been entered. | |
| AngularDamping | nfloat. Documentation for this section has not yet been entered. | |
| AngularVelocity | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] | Area | nfloat. Documentation for this section has not yet been entered. |
| CategoryBitMask | uint. Documentation for this section has not yet been entered. | |
| Charge | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] override | ClassHandle | IntPtr. The handle for this class. |
| CollisionBitMask | uint. Documentation for this section has not yet been entered. | |
| ContactTestBitMask | uint. Documentation for this section has not yet been entered. | |
| Density | nfloat. Documentation for this section has not yet been entered. | |
| Dynamic | bool. Documentation for this section has not yet been entered. | |
| FieldBitMask | uint. Documentation for this section has not yet been entered. | |
| Friction | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] | Joints | SKPhysicsJoint[]. Documentation for this section has not yet been entered. |
| LinearDamping | nfloat. Documentation for this section has not yet been entered. | |
| Mass | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] | Node | SKNode. Documentation for this section has not yet been entered. |
| Pinned | bool. Documentation for this section has not yet been entered. | |
| Resting | bool. Documentation for this section has not yet been entered. | |
| Restitution | nfloat. Documentation for this section has not yet been entered. | |
| UsesPreciseCollisionDetection | bool. Documentation for this section has not yet been entered. | |
| Velocity | CoreGraphics.CGVector. Documentation for this section has not yet been entered. |
ApplyAngularImpulse(nfloat)Documentation for this section has not yet been entered. | ||
ApplyForce(CoreGraphics.CGVector)Documentation for this section has not yet been entered. | ||
ApplyForce(CoreGraphics.CGVector, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | ||
ApplyImpulse(CoreGraphics.CGVector)Documentation for this section has not yet been entered. | ||
ApplyImpulse(CoreGraphics.CGVector, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | ||
ApplyTorque(nfloat)Documentation for this section has not yet been entered. | ||
Copy(Foundation.NSZone)Performs a copy of the underlying Objective-C object. | ||
static | Create(SKTexture, CoreGraphics.CGSize)Documentation for this section has not yet been entered. | |
static | Create(SKTexture, float, CoreGraphics.CGSize)Documentation for this section has not yet been entered. | |
static | CreateBodyFromPath(CoreGraphics.CGPath)Documentation for this section has not yet been entered. | |
static | CreateCircularBody(nfloat)Documentation for this section has not yet been entered. | |
static | CreateCircularBody(nfloat, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | |
static | CreateEdge(CoreGraphics.CGPoint, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | |
static | CreateEdgeChain(CoreGraphics.CGPath)Documentation for this section has not yet been entered. | |
static | CreateEdgeLoop(CoreGraphics.CGPath)Documentation for this section has not yet been entered. | |
static | CreateEdgeLoop(CoreGraphics.CGRect)Documentation for this section has not yet been entered. | |
static | CreateRectangularBody(CoreGraphics.CGSize)Documentation for this section has not yet been entered. | |
static | CreateRectangularBody(CoreGraphics.CGSize, CoreGraphics.CGPoint)Documentation for this section has not yet been entered. | |
EncodeTo(Foundation.NSCoder)Encodes the state of the object on the provided encoder | ||
static | FromBodies(SKPhysicsBody[])Documentation for this section has not yet been entered. | |