Metal.MTLRenderPassDescriptor Class
Defines the rendering target for pixels generated by a rendering pass.

See Also: MTLRenderPassDescriptor Members

Syntax

[Foundation.Register("MTLRenderPassDescriptor", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
public class MTLRenderPassDescriptor : Foundation.NSObject, Foundation.INSCopying, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: Metal
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0