MonoMac.OpenGL
Vector3
ComponentMin
MonoMac.OpenGL.Vector3.ComponentMin Method
Calculate the component-wise minimum of two vectors
Syntax
public static
Vector3
ComponentMin
(
Vector3
a,
Vector3
b)
Parameters
a
First operand
b
Second operand
Returns
The component-wise minimum
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0