SpriteKit.SKTextureAtlas Members

The members of SpriteKit.SKTextureAtlas are listed below.

See Also: Inherited members from Foundation.NSObject

Public Constructors

Default constructor, initializes a new instance of this class.
A constructor that initializes the object from the data stored in the unarchiver object.

Protected Constructors

Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

[read-only]
override
ClassHandleIntPtr. The handle for this class.
[read-only]
TextureNamesstring[]. Documentation for this section has not yet been entered.

Public Methods

EncodeTo(Foundation.NSCoder)
Encodes the state of the object on the provided encoder
static
FromDictionary(Foundation.NSDictionary) : SKTextureAtlas
Documentation for this section has not yet been entered.
static
FromName(string) : SKTextureAtlas
Documentation for this section has not yet been entered.
Preload(Action)
Documentation for this section has not yet been entered.
PreloadAsync() : System.Threading.Tasks.Task
Documentation for this section has not yet been entered.
static
PreloadTextures(SKTextureAtlas[], Action)
Documentation for this section has not yet been entered.
static
PreloadTexturesAsync(SKTextureAtlas[]) : System.Threading.Tasks.Task
Documentation for this section has not yet been entered.
TextureNamed(string) : SKTexture
Documentation for this section has not yet been entered.