Atk.Value should be implemented for components which either display a value from a bounded range, or which allow the user to specify a value from a bounded range, or both. For instance, most sliders and range controls, as well as dials, should have Atk.Object representations which implement Atk.Value on the component's behalf. Atk.Values may be read-only, in which case attempts to alter the value return false to indicate failure.
Requirements
Namespace: Atk Assembly: atk-sharp (in atk-sharp.dll) Assembly Versions: 2.12.0.0