SceneKit.SCNPhysicsShape: Method Members

The methods of SceneKit.SCNPhysicsShape are listed below. For a list of all members, see the SCNPhysicsShape Members list.

See Also: Inherited members from Foundation.NSObject

Public Methods

Copy(Foundation.NSZone) : Foundation.NSObject
Performs a copy of the underlying Objective-C object.
static
Create(SCNGeometry, Foundation.NSDictionary) : SCNPhysicsShape
Documentation for this section has not yet been entered.
static
Create(SCNGeometry, SCNPhysicsShapeOptions) : SCNPhysicsShape
Documentation for this section has not yet been entered.
static
Create(SCNNode, Foundation.NSDictionary) : SCNPhysicsShape
Documentation for this section has not yet been entered.
static
Create(SCNNode, SCNPhysicsShapeOptions) : SCNPhysicsShape
Documentation for this section has not yet been entered.
static
Create(SCNPhysicsShape[], SCNVector3[]) : SCNPhysicsShape
Documentation for this section has not yet been entered.
static
Create(SCNGeometry, Nullable<SCNPhysicsShapeType>, Nullable<bool>, Nullable<SCNVector3>) : SCNPhysicsShape
Documentation for this section has not yet been entered.
static
Create(SCNNode, Nullable<SCNPhysicsShapeType>, Nullable<bool>, Nullable<SCNVector3>) : SCNPhysicsShape
Documentation for this section has not yet been entered.
EncodeTo(Foundation.NSCoder)
Encodes the state of the object on the provided encoder